Summary: The game may have had a good story, and the art is good. But I never was able to fully appreciate it because of the horrible control scheme. It seemed they wanted to focus as much as possible on the touch screen component to the point that the game felt clunky and uncontrollable.
Summary: This game is just a below average RPG. The characters are annoying and rpg stereotypes, the plot is pretty dumb and shallow. Like at one point you have to kill this insect queen "because" (I think it was mole people) were warring or couldn't access their food or something.
Summary: I purchased this game because it was only 2.99 at the time. The reviews made me hestitate, but hey, it's only three bucks. In Magical Starsign, you'll play the role of a magic student. Your teacher goes missing and you set out with several other characters to rescue her.
Summary: Magical Starsign uses a unique battle system that involves strategy and luck. The animations are really well done and the graphics were really great for the Nintendo DS. You can also have a lot of enemies and characters battling at once which makes it fun to be able to have a lot of different...
Summary: This game has terrific design---it's one of the best-looking games on the DS. The colors are well-chosen, the character models are good, and the use of the dual screens, particularly during boss battles, is clever.
Summary: I got the game, "Magical Starsign" based wholly on the Amazon reviews. At the price it seemed an absolute bargain which had been described as "the best RPG on the DS" and a "hidden gem." Unfortunately, this maniacal enthusiasm for this game is completely lost on me.