Summary: My first exposure to the Boktai series (from whence came Lunar Knights) was, oddly enough, one of the Mega Man Battle Network games. Blue Moon perhaps? Anyway in Lunar Knights you play as vampire hunters Lucian and Aaron who wield dark and sun weapons respectively. Lucian can absorb the moonlight to power his abilities while Aaron relies on the sun. I won't give anything else away. If you're a previous fan of Boktai get this. If you've never played Boktai get this.
Summary: I'm very happy with this! The game and case looked great dispute use and the booklet was flawless. The game plays perfectly and the shipping was incredibly fast. I just started playing so I don't know much about the game but I'm very satisfied with the experience.
Summary: What I find the most interesting about this game is the large amount of polish it has, The story is very basic and does not contain any weird plot twists or sudden interruptions, it revolves around two heroes, one who relies on the power of the sun while the other relies on the moon, as they try to stop an evil army of vampires from taking over the world, the characters are endearingly fun to watch especially Aaron and Lucian (The main characters and heroes), The actual...
Summary: This game is one of the most kick @$$ games that you will find. The fact that it continues the Boktai saga is enough, but there is much more to it. One thing I love about it is the fact that it incorporates nearly all of the DS's features like so. Mic. Using Ezra, the ice terrenial's burst attack. Blow into it to rain ice on the enemy. Also blow into it to attract enemies, and if the terrenial is glowing, blow into it for a surprise.
Summary: This game is loads of fun especially if you have played Boktai thru Boktai3. It was fun to see the improvements they had made from the original Boktai. I love that it is a unique game that uses sunlight to power your weapon. And since I still have the other games that I can load into the GBA slot, getting the improvement weapons as bonuses onto Lunar Knights makes it that much more fun.
Summary: In Lunar Knights we will have to be crossing great variety of mazmorras distributed by region that presents/displays us in game, to that we will accede marking on the touch screen the place that we wished to go, which eliminates the remarkable reconnaissance element that was in the Boktai saga, since in this one yes was a great region to explore freely.
Summary: On the Gameboy Advance, Boktai was one of the most innovative games on the system. Incorporating the sun to actually play the game. The problem with Boktai was that you had a love/hate relationship with the game because of the sun sensor. Lunar Knights is essentially another Boktai game, but without the sun sensor. While the game loses its innovation, Lunar Knights may very well be one of the best DS games out there.
Summary: First there was Boktai, then Boktai 2. Both of these games were not so popular among gamers, mainly because of its difficult availability, and for the people who owned it, it was a large hassle to play, mainly because of the solar sensor. Imagine you are a child receiving this game on Christmas morning, and start playing immediately. But, alas! You cannot make it past the first dungeon without sunlight! So you have to wait until summer to play it.
Excerpt: En premier lieu, il est nécessaire de préciser que ce jeu est produit par Hideo Kojima (le créateur de la série des Metal Gear), ce qui explique peut-être pourquoi ce jeu arrive à se distinguer du tout-venant... D'excellents graphismes, des phases de jeu atypiques (notamment des passages rappelant les shoot-em up), et un gameplay original (influence du climat sur les capacités des perso et des ennemis) ainsi que des héros aux personnalités radicalement opposées...