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Lunar-knights.441309
7.4 out of 10

Lunar Knights

Lunar Knights from the famous Kojima Productions studio is an E- Read more

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Reviews and Problems with Lunar Knights

Showing 1-10 of 22
Overall 7
7.0

Lunar Knights

GamesRadar
24 June 2012
  • Pros: Two unique playable characters, Spiffy full-motion video cut scenes, Genuinely original play mechanics
  • Cons: Plodding pace, Lengthy conversations, Mushy controls
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Overall 9
8.5

Lunar Knights

ztgd.com
27 January 2011
  • Excerpt: The two original Boktai games released for the GBA were among the most innovative and […]
  • Pros: -Great Character Design, -Interesting Story & Characters, -Superb Gameplay, -Innovative DS Functionality
  • Cons: No More Sun Power, Really Just A Remix Of Boktai 1&2, Minor Graphical Issues In Space Shooter Portion
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Overall 8
8.0
Gameplay 8
8.0
Graphics 9
8.5
Sound 8
8.0
Storyline 7
7.0
Control 9
9.0
Replay value 6
6.0

Lunar Knights

Project COE
20 August 2007
  • Conclusion: Easily the biggest mixed bag in Lunar Knights , at least for me, is the sound quality. It's both disappointing and not, which ultimately confuses me when it comes to considering its ability to appeal. It's mostly in part because of the voice acting. When it comes to games that have voice in this day and age, I tend to prefer 90% utilization for the entire duration, with some text dialogue stuck here and there if deemed necessary.
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Overall 8
8.0
Gameplay 8
8.0
Graphics 9
8.5
Sound 8
8.0
Storyline 7
7.0
Control 9
9.0
Replay value 6
6.0

Lunar Knights

Project COE
20 August 2007
  • Conclusion: Easily the biggest mixed bag in Lunar Knights , at least for me, is the sound quality. It's both disappointing and not, which ultimately confuses me when it comes to considering its ability to appeal. It's mostly in part because of the voice acting. When it comes to games that have voice in this day and age, I tend to prefer 90% utilization for the entire duration, with some text dialogue stuck here and there if deemed necessary.
  • Read full review
Overall 8
8.0
Gameplay 8
8.0
Graphics 7
7.0
Sound 9
9.0
Control 7
6.5
Addiction 8
8.0

Lunar Knights

Nintendo World Report
14 March 2007
  • Summary: Kojima's Boktai series is reborn on the DS.
  • Pros: Great jazzy soundtrack, Lots of extras to further replay value, Simple-but-deep battle system
  • Cons: A few odd control choices, Dungeon graphics could be better
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Overall 7
7.0

Lunar Knights review (DS)

HonestGamers
26 February 2007
  • Excerpt: Vampires rule the Earth. With the environmental control satellite system, ParaSOL, under their command, daylight is little more than a forgotten enemy. Trapped in a never-ending night, humans have no choice but to be enslaved in the cities, or fight for survival on the fringes of society. Even in the darkest of times, one thing the human race can not be stripped of is hope.
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Overall 8
8.3
Gameplay 9
8.5
Graphics 8
8.1
Sound 8
8.3
Multiplayer 7
7.0
Longevity 8
7.9

Lunar Knights

NowGamer
15 February 2007
  • Summary: The sun'll come out… tomorrow. Who needs real sunlight when you can have virtual weather, eh?
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Overall 8
8.3

Expert Review

Official Nintendo Magazine
22 May 2008
  • Excerpt: On paper, the sun sensor in Boktai on the GBA was a brilliant idea. It merged the game with the real world by using actual sunlight to power your character's weapons. But in practice it turned out to be more of an annoying restriction because you could only play on the rare occasions we see the sun. Thankfully, the developer has recognised this fact and so Boktai's sort-of sequel, Lunar Knights, is sensor-free.
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Overall 8
8.2
Gameplay 8
8.4
Graphics 8
7.9
Sound 8
8.3
Lifespan 8
8.0

Dal sole alla luna... dal GBA al DS!

Game
2 July 2009
Overall 6
6.0

Lunar Knights

Hype
23 February 2008
  • Summary: Vampyrerna gillar inte att bara kunna röra sig fritt på nätterna och tar därför kontroll över solljuset - något som spelaren måste ändra på.
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