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Lunar Knights
7.3 out of 10

Lunar Knights

Lunar Knights from the famous Kojima Productions studio is an E- Read more

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Reviews and Problems with Lunar Knights

Showing 1-10 of 34
Overall 7
7.0

Lunar Knights

GamesRadar
24 June 2012
  • Pros: Two unique playable characters, Spiffy full-motion video cut scenes, Genuinely original play mechanics
  • Cons: Plodding pace, Lengthy conversations, Mushy controls
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Overall 9
8.5

Lunar Knights

ztgd.com
27 January 2011
  • Excerpt: The two original Boktai games released for the GBA were among the most innovative and […]
  • Pros: -Great Character Design, -Interesting Story & Characters, -Superb Gameplay, -Innovative DS Functionality
  • Cons: No More Sun Power, Really Just A Remix Of Boktai 1&2, Minor Graphical Issues In Space Shooter Portion
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Overall 4
4.2
Gameplay 8
7.8
Graphics 4
4.4
Sound 4
4.4
Storyline 1
1.1
Replay value 3
3.3

Lunar Knights

RPG LAND
25 July 2008
  • Excerpt: Lunar Knights is Kojima Productions’ (yeah, the Metal Gear Solid guy) successor to the Boktai series that appeared on the Game Boy Advance. Nickelodeon donated slime for this weapon. The story of Lunar Knights has players crawling through dungeons in a world that has been taken over by vampires.
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Review – Lunar Knights

videolamer
30 January 2008
  • Conclusion: Perhaps I’m missing the point of these new Nintendo systems by calling for more big ambitious games. But why can’t I want both small innovative games and epic RPGs on the same console? And why couldn’t Konami fit more than three shmup levels into Lunar Knights?
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Overall 7
6.5
Gameplay 1
0.5
Graphics 1
0.9
Sound 1
0.7
Versatility 1
0.5
Funfactor 1
0.6

Lunar Knights (DS) Review

411mania.com
26 November 2007
  • Excerpt: I have waited a long time for this game. As soon as I heard that the game was about vampires, slayers and spaceships I was sold. I like unique and crazy ideas and that’s probably why I like Kojima games, but has Lunar Knights successfully pull of these ideas?
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Overall 8
8.0
Gameplay 8
8.0
Graphics 9
8.5
Sound 8
8.0
Storyline 7
7.0
Control 9
9.0
Replay value 6
6.0

Lunar Knights

Project COE
20 August 2007
  • Conclusion: Easily the biggest mixed bag in Lunar Knights , at least for me, is the sound quality. It's both disappointing and not, which ultimately confuses me when it comes to considering its ability to appeal. It's mostly in part because of the voice acting.
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Overall 6
6.0

Expert Review

GamesFirst!
10 May 2007
  • Excerpt: In Lunar Knights, you take control of two different heroes, Lucian and Aaron, one powered by the sun, one powered by the moon, in an attempt to free the world from the vampiric legion. If you are familiar with the Vampire Hunter (Baktai GBA) series, you're already familiar with Lunar Knights.
  • Pros: ups: great graphics, music, cut scenes, space shooter features
  • Cons: downs: simplistic story, frustrating minions
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Expert Review

CVG
18 March 2007
  • Excerpt: First shown to me at E3 2006, Lunar Knights was a Nintendo DS title shown very early in development. As a result, we were not allowed to film the gameplay and we could not interview the Konami PR representative about the game. As a result of this, I was extremely uninterested in the game.
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Overall 8
8.0
Gameplay 8
8.0
Graphics 7
7.0
Sound 9
9.0
Control 7
6.5
Addiction 8
8.0

Lunar Knights

Nintendo World Report
14 March 2007
  • Summary: Kojima's Boktai series is reborn on the DS.
  • Pros: Great jazzy soundtrack, Lots of extras to further replay value, Simple-but-deep battle system
  • Cons: A few odd control choices, Dungeon graphics could be better
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Overall 7
7.0

Lunar Knights review (DS)

HonestGamers
26 February 2007
  • Excerpt: Vampires rule the Earth. With the environmental control satellite system, ParaSOL, under their command, daylight is little more than a forgotten enemy. Trapped in a never-ending night, humans have no choice but to be enslaved in the cities, or fight for survival on the fringes of society.
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