Excerpt: Lunar Knights is Kojima Productions’ (yeah, the Metal Gear Solid guy) successor to the Boktai series that appeared on the Game Boy Advance. Nickelodeon donated slime for this weapon. The story of Lunar Knights has players crawling through dungeons in a world that has been taken over by vampires.
Conclusion: Perhaps I’m missing the point of these new Nintendo systems by calling for more big ambitious games. But why can’t I want both small innovative games and epic RPGs on the same console? And why couldn’t Konami fit more than three shmup levels into Lunar Knights?
Conclusion: Easily the biggest mixed bag in Lunar Knights , at least for me, is the sound quality. It's both disappointing and not, which ultimately confuses me when it comes to considering its ability to appeal. It's mostly in part because of the voice acting.
Excerpt: In Lunar Knights, you take control of two different heroes, Lucian and Aaron, one powered by the sun, one powered by the moon, in an attempt to free the world from the vampiric legion. If you are familiar with the Vampire Hunter (Baktai GBA) series, you're already familiar with Lunar Knights.
Pros: ups: great graphics, music, cut scenes, space shooter features
Excerpt: First shown to me at E3 2006, Lunar Knights was a Nintendo DS title shown very early in development. As a result, we were not allowed to film the gameplay and we could not interview the Konami PR representative about the game. As a result of this, I was extremely uninterested in the game.
Excerpt: I have waited a long time for this game. As soon as I heard that the game was about vampires, slayers and spaceships I was sold. I like unique and crazy ideas and that’s probably why I like Kojima games, but has Lunar Knights successfully pull of these ideas?
Excerpt: Vampires rule the Earth. With the environmental control satellite system, ParaSOL, under their command, daylight is little more than a forgotten enemy. Trapped in a never-ending night, humans have no choice but to be enslaved in the cities, or fight for survival on the fringes of society.
Excerpt: Genre: Action/RPG Publisher: Konami Developer: Kojima Productions Release Date: February 6, 2007 When Boktai for the Game Boy Advance was first announced, everyone thought it was such an innovative idea: Harness the actual sun's rays to power your in-game solar gun.