Summary: A very fun game where you draw with your stylus to perform various spells. The game is very fun but has a few annoying glitches where your summoned creatures will not move as you expect them to or will get stuck and not keep together. It's easy to overlook it as this game came out on the original DS and still remains untouched as there are very few games like it.
Summary: This game was a blast with the way the battles were actually played. Having to draw certain combinations of runes quickly and accurately was challenging, but not nearly as rough as remembering which combinations did what. I feel this is a great and innovative battle system. Unfortunately, all that joy was crushed as the story is the same boring story, and the game was very linear, it basically hand walked you through the story and you got to fight a bit along the way.
Summary: This game isn't the best on presentation or story, but it has its moments. The challenges are difficult, the system is somewhat broken, and its short (20 hours), but the really amazing thing is all the work that went into the spell system. I've played many other fantasy games, even D&D, but nothing feels as cool as actually effecting the magic with your own hands.
Summary: This games was very different its a mix of RPG RTS and pokemon. The controls with the pen were a bit hard at first but became kind of fun, the story is predictable and sterio type. Over all a 3/5.
Summary: I liked the idea of drawing spells to cast them, and it really is pretty neat, but it takes so much time to cast spells that I sometimes have trouble keeping up with the action happening around me. The AI in this game is pretty non-existant. If you tell your units to run around a corner they just get stuck on the corner and don't move anymore. So I guess almost no pathing or AI. There is like 300 spells i think in the game.
Excerpt: As more and more games are being released that take advantage of the Nintendo Wi-Fi connection, the leap from no online play to online play is finally starting to sink into the minds of most Nintendo DS fans. Even though we are starting to see a quasi-standard design for most online enabled titles, there are still new genres unexplored.