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Lost-in-blue.33243125
6.6 out of 10

Lost in Blue

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Reviews and Problems with Lost in Blue

Showing 1-10 of 16
Overall 8
8.0

Lost in Blue

Thunderbolt Games
20 March 2008
  • Excerpt: It’s not often that I can say I’ve woken up alone in a distant land and have had to fend for myself. In my short but colourful life I’ve so far been living under the relative safety of my parents, getting access to things when needed and never really experiencing anything of a crisis. So I’ve often wondered what it would be like to suddenly find myself fending off mother nature and her perils for my own safety, having to hunt my own food and start my own fires.
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Overall 8
8.0

Expert Review

GamesAreFun
11 May 2006
  • Excerpt: Day 1: I'm washed up on a shoreline after the ship I was on was struck by a unforeseen disaster. I'm thirsty, hungry, and tired. I find a coconut on the ground and eat it. It feeds and hydrates me. I search more... I'm famished. I take a look around and just find more scattered coconuts, some shells that I could only eat if I were somehow able to cook them, some twigs, and some tree bark.
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Overall 8
8.0

Expert Review

GamesAreFun
11 May 2006
  • Excerpt: Day 1: I'm washed up on a shoreline after the ship I was on was struck by a unforeseen disaster. I'm thirsty, hungry, and tired. I find a coconut on the ground and eat it. It feeds and hydrates me. I search more... I'm famished. I take a look around and just find more scattered coconuts, some shells that I could only eat if I were somehow able to cook them, some twigs, and some tree bark.
  • Read full review
Overall 8
7.5
Gameplay 8
8.0
Graphics 8
7.5
Sound 7
7.0
Storyline 7
6.5
Control 8
8.0

Expert Review

RPGFan
25 April 2006
  • Excerpt: Two handheld generations ago, in 1999, Konami brought out a game called Survival Kids for the GameBoy Color. The game involved the player controlling a character trying to survive and escape an island on which he had been shipwrecked. The game spawned a sequel, also on GBC, in a similar vein. Now, with the advent of the Nintendo DS, Konami has decided to throw their support behind the new handheld with the latest in the series, Lost in Blue.
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Overall 6
6.0
Gameplay 7
7.0
Graphics 9
9.0
Sound 7
7.0

Lost in Blue

Portable Review
22 October 2005
  • Excerpt: A game can’t please everyone that plays it. It’s inevitable that some people will like it, and some will hate it. In this case, it’s those who hate the randomness of tasks and the lack of direction that would make people hate it. However, if you liked Harvest Moon and Animal Crossing, you will like Lost in Blue. One of Lost in Blue’s biggest turn-offs would have to be the repetition of it all.
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Overall 7
7.3
Gameplay 7
7.0
Graphics 9
8.5
Sound 8
8.0
Storyline 5
5.0
Control 8
8.0
Replay value 6
6.0

Lost in Blue

Project COE
27 September 2005
  • Conclusion: While the plot does a nice job of doing nothing, Lost in Blue makes it up in creating a believable environment through it's use of sound. Everything around you feels natural and rather realistic, which gives the game a serious boost in immersing you into the whole experience. You can hear the birds chirping, the water rushing down from it's stream, the disastrous storm pouring every bit of it's might on the tiny island, among other things.
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Overall 7
7.3
Gameplay 7
7.0
Graphics 9
8.5
Sound 8
8.0
Storyline 5
5.0
Control 8
8.0
Replay value 6
6.0

Lost in Blue

Project COE
27 September 2005
  • Conclusion: While the plot does a nice job of doing nothing, Lost in Blue makes it up in creating a believable environment through it's use of sound. Everything around you feels natural and rather realistic, which gives the game a serious boost in immersing you into the whole experience. You can hear the birds chirping, the water rushing down from it's stream, the disastrous storm pouring every bit of it's might on the tiny island, among other things.
  • Read full review
Overall 7
7.2
Gameplay 8
7.5
Graphics 8
7.5
Sound 7
7.0

Lost In Blue

GamersHell.com
11 March 2005
  • Excerpt: Imagine going on a trip on your summer vacation, only to be thrown at the mercy of a horrible accident at sea. The next day you wake up on a beach, confused, wet, and starving. Wondering what happened, you start to explore your unknown surroundings and gather items you find along the way. You come across a cave, and, exhausted as you are, decide to rest there and try to make sense of it all in the morning. Sounds pretty surreal, right?
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Overall 7
7.0
Gameplay 7
6.9
Graphics 7
6.8
Sound 7
7.0
Longevity 8
7.9

Lost In Blue

NowGamer
11 February 2005
Overall 7
7.0
Gameplay 6
6.0
Lifespan 8
8.0
Playability 6
6.0

Review: Lost In Blue DS

N-Europe
6 November 2005
  • Conclusion: Some cool uses of the touch screen in mini-games though this game may easilly become a chore for some.
  • Pros: Original, Exploring, Feeling of progress
  • Cons: Chores, Keeping track of gauges, Touch screen partly used
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