Excerpt: Lock’s Quest has got to be the most unique Nintendo DS video in the year of our Lord 2008. 5th Cell combined a role playing video game with a real time strategy game in a fantasy world set in the past. Confused yet? Well I was until I played the DS game published by THQ. There are three phases to a level in Lock’s Quest. The first one is the town stage where the player talks to different characters moving the story along.
Conclusion: The game is ultimately also a bit short. You may expect that, it being just an episode, but even with the straightforward puzzles it is still noticeably briefer than the usual Telltale episodes. This isn’t necessarily a problem as the story remains interesting all the way through, and just when you expect it to end it obviously doesn’t.
Summary: Parents need to know that this delightful and engaging E-rated game is too hard for young kids. Even if they could play, some of the items you need to make your defenses are too small for even an adult to latch onto with the DS stylus. The game has very mild fantasy violence in the form of punching and detonating bombs as the main character strives to protect his hometown from the invasion of baddies.
Excerpt: Tower defence is one of my favourite genres in gaming. And oddly enough my first (and to date still my best) experiences with tower defence games came in the form of that beast of the RTS genre – Starcraft. The map editor included with Starcraft has given rise to a massive community of online gamers who play Starcraft, not to battle it out in the main RTS part of the game, but to play one of the hundreds of thousands of user created maps.
Conclusion: If you enjoy time-sink games with good plot and heavy stylus-use, I highly recommend picking up Lock’s Quest–you’ll find it an example of a well put together game in an era where that seems to be increasingly rare.
Excerpt: Locks Quest is a fantastically inventive game that mixes the construction modes of Ramparts and Desktop Tower Defence with real-time strategy, and a little role playing, to create one of the Nintendo DSs most compelling games. It looks and sounds great, has plenty of content and a genuine sense of originality and fun, making it stand out in the overcrowded DS market.
Excerpt: There are very few types of games that have gained as much popularity over the last year as the tower defense genre. These are real-time strategy games that work around fixed towers and increasingly powerful waves of attackers… you’ve probably played a number of Flash ones online during a conference call. In fact, based on the popularity of games like Desktop Tower Defense and Gemcraft you are probably playing one right now.