Reviews and Problems with Lifesigns: Surgical Unit
Showing 1-10 of 15
Christopher Freeland, Amazon
17 June 2012
Summary: I bought the game looking for a Trauma Center type game, but all I found was a medical soap opera. The operations are boring... VERY boring, and it took me a good hour into the game to get my first operation. This is mainly a game with all story, no interactivity besides walking around the hospital and poking people to talk to them. And the characters always use -san after someones name. It's generally annoying.
Summary: I brought this years ago and it took me awhile to pick it back up and finish it entirely: all episodes and unlocking all bonuses. It can really hurt your stylus-holding hand, wrist, and arm along with your head that you might need to see a real doctor. Based in Japan, this game is actually the sequel of a previous game which was not translated in English. In my opinion, you don't really need to buy and play the first game.
Summary: Right off the bat many will dismiss this game as a Trauma Center rip-off, and the truth is, is that yes while the theme and premise of LifeSigns are primarily the same (you're a new intern doctor at a hospital), LifeSigns is WAY MORE of a texted based adventure than an actual "operation driven based" game, which is what Trauma Center is. LifeSigns is one huge soap opera. You play as Dr. Tendo and you get swept up in his life both personal and professional.
This Game Makes Me Glad I Don't Work In The Medical Profession...
Feelah the tigress, Amazon
13 March 2011
Summary: Ever since I first bought my DS, I quickly became hooked on adventure games (no, I didn't play them on PC previously - I first got into adventure gaming on the DS platform). I've played several adventure games including Hotel Dusk, Trace Memory, Broken Sword, Time Hollow, Jake Hunter: Detective Chronicles, Theresia, and, of course, the magnificent Ace Attorney series. Of course I picked up Lifesigns because I thought to myself "Ah ha! Another adventure game!
Summary: This game has a alot of text. But that is what I like. There are multiple endings , so it has alot of replay value. There are surgies but i like creating a web of relationships and seeing what will happen. If you want straight surgery than this is not what you want but if you like a bit of both, try life signs. I loved it. But i also loved Hotel dusk and that game was loaded with text.
Summary: Lifesigns: Surgical Unit is less about surgery and more about...well, it's kind of hard to figure out. Mixing elements of Trauma Center: Under the Knife and the Phoenix Wright series, Lifesigns puts you in the shoes of Dr. Tendo, and follows his adventures and conversations in the surgical world. Where as Trauma Center was all about the deep gameplay, Lifesigns makes you navigate around the hospital, and talk, talk, talk.
Summary: Check out Professor Sawai, you'll see what I mean. First of all: this is not Trauma Center. This is not Phoenix Wright. The series started in Japan way before the former, and though it's an adventure game, the feel is entirely different to the latter. Despite the soap-operaish storyline, this is ultimately more realistic than either game.