Excerpt: Trying to fully explain how to play Knights in the Nightmare would take more room than I should reasonably use here. Believe me, I tried. When I wasn't finished after writing over 500 words, I realized it was futile. Basically, the player uses the Nintendo DS's touch screen to control a wisp that hovers over the upper screen's battlefield.
Excerpt: Knights in the Nightmare is not just anoter strategy RPG. If you saw the isometric perspective and expected a Final Fantasy Tactics game or something turn-based and relatively simplistic then you need to do some more research. Knights in the Nightmare is a unique tactical game that isn’t afraid to be (extremely) complex. In fact it’s just about a far as you can get from the standard pick-up-and-play game typically found on the Nintendo DS.
Summary: Knights in the Nightmare requires players to throw out everything they know about RPG and strategy games and embrace something altogether new and fresh. Frantic, energetic action mixes with thought-provoking tactical gameplay, all within a beautifully-rendered fantasy setting and presented through a captivating, emotional narrative.
Conclusion: Knights in the Nightmare is not a game for everyone, but it tries to be. Even though you can heavily customize your items, and combine Knights’ souls, all of it isn’t needed to complete the game. This is a must-own for fans of Strategy games, but casuals should take heed of the game’s challenging requirements.
Excerpt: When the original DS version of Knights in the Nightmare was released in 2009, it was met with generally favourable, if somewhat mixed, reviews. The game was praised for its interesting story, detailed 2D graphics and extremely unique gameplay mechanics. On the flipside, there were complaints about the controls, massive amounts of pre-game tutorials and, quite frankly, how complicated it was. With the new PSP port, not a whole lot has changed.