Excerpt: Playing certain role playing games is like singing praises to God at church. Other role playing games are like trudging through a deep muddy marsh. Kingdom Hearts Re:coded is more on the muddy marsh side for me. Square Enix tried to compress this series down for the Nintendo DS handheld. Ultimately it just did not work.
Summary: Kingdom Hearts Re:coded attempts to take a Japanese episodic cell phone title and turn it into a full fledged retail release. For the most part it succeeds, with the production values being just shy of the level of Kingdom Hearts: 358/2 Days . It’s a fun game that fans of the franchise will enjoy, although it is a bit on the short side and much of it is spent retreading familiar ground.
Excerpt: Kingdom Hearts Re:coded is exactly as the title suggests, a revisit and remake of the earlier Kingdom Hearts Coded DS game. While the series has continuously been going strong, Re:coded doesn’t take any chances but prefers to stay on the safe side with tried and true elements of many of the staples found in the series. It pains me to say it but Re:coded is the weakest title in the series to date.
Excerpt: Kingdom Hearts fans have had a rough history with Nintendo's portables. Chain of Memories (regardless of one's thoughts on quality) was not exactly what most series fans were looking for and 358/2 Days was an exercise in impressive technology marred by uninspired gameplay and a padded out storyline.
Excerpt: I can't tell you why exactly, but I'm still a Kingdom Hearts fan. Playing through the original PS2 game is still one of my fondest gaming memories, and I've put the action RPG right up near the top of my favorite games of all time list (Mike Tyson's Punch-Out!!! still holds the number one spot).