NDS Review - 'John Deere: Harvest in the Heartland'
29 December 2007
Excerpt: Genre: Simulation Publisher: Destineer Developer: Black Lantern Release Date: Nov 20, 2007 Most people who hear about a game called John Deere: Harvest in the Heartland would know immediately whether or not they were interested in playing it.
Excerpt: I was skeptical, to say the least. At first, all I knew about John Deere: Harvest in the Heartland was that it was essentially a licensed knockoff of Harvest Moon . I was curious to see another developer's take on the farming simulation genre, but at the same time, I imagined it would be really...
Summary: Despite evidence to the contrary, apparently there are people who seem to be under the impression that simulators are fun. These people will claim that these slow-paced management games are educational and require a more sophisticated taste. Don't believe their lies.
Summary: What can I say? Farming is no fun. You have to get up early, you are constantly getting dirty, you have to deal with unruly animals and it can be a thankless experience. In other words, it sucks. This feeling of tedium and hopelessness is perfectly conveyed in Harvest in the Heartland.
Excerpt: Name: John Deere: Harvest the Heartland Genre: Simulation Platform: Nintendo DS I am not too sure what I expected when I picked up John Deere: Harvest the Heartland . From the box it looked like a Harvest Moon clone with a realistic spin on the whole operation with John Deere slapped all over it.