Summary: I love Atlus. I think they're the greatest game company out there right now and they're not afraid to put out quirky titles that other companies probably wouldn't touch (the amazing "Riviera," for example). Naturally, I was psyched when I heard about Izuna.
Summary: Izuna, what an annoying little brat. You start the game and you immediately think to yourself, "Man, I actually know someone like that in real life..." Anyway ... Izuna: Legend of the Unemployed Ninja was a late pickup for me.
Summary: I must say, while this game did hold my attention because of the unique characters and funny dialogue, I was extremely disappointed with most everything else. When you move everyone around you moves as well, this is helpful in dungeons but in town...? It can get really annoying...
Summary: This is a pretty standard turn-based dungeon-crawler RPG, but with amazingly funny and likeable characters, and quite challenging gameplay. There is just a single hero, with no job choice and no character customization. And yet, the gameplay feels less repetitive than an average RPG.
Summary: It looked cute. I wasn't sure what to expect, but I was in love with my new DS and was willing ot give anything a try... The first warning bell went off when the voice over dialogue was in Japanese.
Summary: This is a great game, the graphics are great for a hand held. The story line is fun, the only problem I had is that when they had a female main character, they had to make her into a ditz or something. Otherwise, a good story line.
Summary: After reading the reviews here I was a bit apprehensive about this game but decided to give it a shot. I am glad I did! The game play is very similar to Children of Mana, but turnbased, which adds a level of low-key strategy to the dungeon crawling.
Summary: If names like "Rogue", "Larn", or "Angband" bring back happy, ASCII-filled memories, then you will likely love Izuna. The game hearkens back to a time when you could not just haphazardly run through a dungeon, picking off slimes or rabites as you come to them, and just say "oh well, I'll reload" if...