Summary: This is a great game, the graphics are great for a hand held. The story line is fun, the only problem I had is that when they had a female main character, they had to make her into a ditz or something. Otherwise, a good story line.
Summary: Funny dialog and interesting characters keep the game interesting from start to end. Under the charming presentation however is a fairly challenging game with its random dungeons levels. The game progress in a rather linear fashion; there isn't any side quests whatsoever which does hurt the game replayability. More suited for older players or players seeking a challenge; the secret dungeon is crazy! Overall, a good game.
Summary: If names like "Rogue", "Larn", or "Angband" bring back happy, ASCII-filled memories, then you will likely love Izuna. The game hearkens back to a time when you could not just haphazardly run through a dungeon, picking off slimes or rabites as you come to them, and just say "oh well, I'll reload" if you die. In Izuna, the dungeons are randomly generated every time you go into one.
Summary: This is a pretty standard turn-based dungeon-crawler RPG, but with amazingly funny and likeable characters, and quite challenging gameplay. There is just a single hero, with no job choice and no character customization. And yet, the gameplay feels less repetitive than an average RPG. Some of the distinguishing features of the game are: * no random encounters * dungeons keep changing as you re-enter them * monsters are usually hard enough that you don't blindly rush into...
Summary: Izuna, what an annoying little brat. You start the game and you immediately think to yourself, "Man, I actually know someone like that in real life..." Anyway ... Izuna: Legend of the Unemployed Ninja was a late pickup for me. I was at EB Games trying to find DS games that were missing from my collection (aside from all those movie title games and the obvious don't-buys), and I was left between Izuna and Naruto.
Summary: After reading the reviews here I was a bit apprehensive about this game but decided to give it a shot. I am glad I did! The game play is very similar to Children of Mana, but turnbased, which adds a level of low-key strategy to the dungeon crawling. The interface is intuitive and easy to master but the dungeons later on become fiendishly difficult, be prepared to die... a lot.