Conclusion: An even bigger change is in the tweaks that were put in place to no doubt make Izuna 2 friendlier to the non-hardcore crowd. Chief among these is the tag team system, where Izuna can partner up with one of many potential allies, each of whom bring to the mix weapon types not seen in the game before.
Excerpt: Although Atlus has been on an incredible hot streak lately with games like Persona 3 , Etrian Odyssey II , and R-Type Command , no publisher on earth has an output that's pure gold. A little chaff is bound to sneak in with that sweet, sweet wheat, and in this review I'm culling it out. The chaff in question? Izuna 2: the Unemployed Ninja Returns.
Conclusion: While Izuna might not ever get employed, she does at least get another spot on game shelf for being an entertainingly difficult dungeon crawler. The dialogue is lighthearted and funny enough that newcomers to the genre might stick around and the difficulty of the quest is enough that already-made fans will enjoy it just as much as the previous one.
NDS Review - 'Izuna 2: The Unemployed Ninja Returns'
28 August 2008
Summary: Izuna 2: The Unemployed Ninja Returns combines zany characters and hilarious dialogue with hardcore dungeon RPG gameplay, making it stand out from the crowd with more game content, combat options, a unique and memorable RPG experience.
Excerpt: Trudging through a dungeon each time you fight the boss monster might not sound so bad—after all, we did that same thing for years before developers started generously sprinkling save points throughout their labyrinths—but in
Excerpt: Let me first state clearly that I am not a fan of RPGs. I do not and have never tried to hide that fact. I try to avoid reviewing them, but when duty calls, it calls. Izuna 2 is a follow-up to the 2007 niche Nintendo DS title Izuna: Legend of the Unemployed Ninja. If the title tells you anything, Izuna is still an unemployed ninja. And seeing as how boring this game was to play, I can see why that is the case.