Summary: I will just start with the fact that I would skip this one, and spend your money on something else. I would rather read really good books with my kids, and leave the gaming to the DS. I originally bought this for our 4 year old (sounds crazy I know) who likes to play the DS, and loves books. I figured combining the two would be perfect. The books were not engaging enough, and the narrator's voice is strange. The stories themselves are even a little different.
Two boys' review: Product interview with my five-year old son
Jared Castle "Oregon writer", Amazon
25 July 2008
Summary: Here's how the interview went: Do you like this? "Not very much." Why? "It doesn't have much stuff in it." OK, I'll give it three stars. "No, Papa, one more down." One more down? "Only two stars. It isn't much fun." Did you learn something from it? "I know what four plus four makes. Eight. Four plus four makes eight." Do you want me to sell it? "Yeah, it is not very fun.
Summary: I was thrilled to finally see a game for my 3 year old for the ds, but this game ended up being a disappointment. It has 2 drawing programs, but they're both exactly the same, it's just that one lets you choose a picture to have in the background to color. It has a counting game, which my son who usually loves counting and numbers got bored with very quickly because of its repetitive nature.
Summary: I've been searching for a decent coloring/drawing program for my 3 year old since she was an 18 month old. She always wanted to play with my DS games but couldn't understand what to do. The one game she liked was the BrainAge mini-game where you get to draw in a little box in B&W. Except it's a random game and is timed. So, Storybook DS 1 is obviously a port from a game in another language - I assume Japanese.
Summary: As the title indicate, it is an interactive storybook of four separate stories (The Three Little Pigs, Snow Queen, The Bat, Kaguyahime) and a few extras in a DS cart. The (short) stories are around five or so minutes long, narrated with light dramatization. The upper screen shows the text being spoken while the lower screen displays semi-interactive images (they animate or play a sound effect when clicked on).