Summary: You shouldn't need a walkthrough for sections of the game. That would be the one big issue with Infinite Space. There are sections which just are not explained very well. Even when you get the gist of something, sometimes you need to attempt it multiple times. The game can also be rather punishing if you don't do things exactly the way it wants. When this happens, it also doesn't really tell you. You have to lose then redo it.
Summary: I've had this game for a long time now and played through it twice. The 2nd time around I played it slow and found a major cheese if you are willing to waste the time, more on that in a moment. This game is different and a move in a good direction. The controls and game play are good, with the exception of the battles for actual troops. The story line was decent and interesting, the subplots were good.
Summary: I enjoyed the characters(personality and artwork), aswell as the art style for all the backgrounds and ships in the game. The story was more than I even expected from it, and the gameplay even offered more than I was hoping for. There are afew very, very minor things, but they're so minor I'm not even going to mention them because odds are you won't notice them unless they're pointed out.
Summary: Infinite Space is genuinely a remarkable RPG. However, I'm writing this particular review to convince you to buy this game used. Why? Perhaps due to the release date constantly being extended (therefore, some time constraints for consumer expectations) and maybe just sheer forgetfulness, this game was developed without any way to reset the game's data. So what does this mean? It means that you cannot delete save files or other aspects of the game to factory-fresh.
Suikoden + Front Mission + Crappy Visuals (not that hard - see review)
Erik H. Reppen, Amazon
23 May 2010
Summary: I blame the manual for the difficulty issue. You should not always focus fire on the first ship. Thinking that this is always the proper thing to do would give one the impression that the game has thrown you into unwinnable circumstances by the time you get to the second system. All ships in the fleet contribute to overall performance including evasion. If you can hardly land any hits on the big tough ship in front, focus on any disposable peons behind it first.
Summary: I give IS a 4 star rating because its strengths have hooked me enough to overlook its weaknesses to the point where I am having fun with the game. Make no mistake, there is plenty to both like and dislike about this game. I typically do not like JRPG games but this one is ok with me. I think the space theme connects better with me than the typical JRPG fantasy theme. What I Like: The game is about stat building. You upgrade your ships. You buy new ships.
Summary: Infinite space is a very different RPG. The combat system, which seems easy, is actually quite complicated, and relies much more on trickery and knowing what your oppentent is going to do. It forces you to think like an actual captain might have to. (minimizing losses,keeping track of fleet movements, etc) You might find that having good reactions is more integral to success than just pure numbers because battles can change very quickly.
Summary: Infinite Space is hands down the single best RPG adventure on the Nintendo DS. It's possibly the best game to arrive on Nintendo's dual screened moneymaker. It's got almost everything you could want in such a game. An epic, galaxy spanning plot. A huge cast of memorable characters that really grow on you as the game stretches onwards. An amazingly huge world that will have you exploring for hours on end! And the game itself is incredibly long!
Summary: Infinite Space is created by Nude Maker (Clock Tower) and Platinum Games (Bayonetta, MadWorld) and published by Sega. The information available before release about this game was pretty much all true -- it is a very complex visual novel. You act as the main character, Yuri, who hires someone to help him become a spacefarer.