Excerpt: There are some games that just stand out, and you just know from the second you start playing that you’re in for something special. For that feeling to stay with you for the duration, however, is a little rarer and I’m pleased to say Hotel Dusk succeeds in achieving this. I was up until 3:00 finishing it, just like a good game should. Hotel Dusk is a point ‘n’ click adventure but not quite as you or I are accustomed to.
Summary: Parents need to know that this mystery game requires players to slow down, do lots of reading, and solve puzzles. Though the story is involving, this will be a hard sell for fans of fast-paced action games. The mystery centers on crime and murder and includes a few gritty elements: drinking, some swearing, and brief scenes of violence (a shooting and people being knocked unconscious).
Summary: Dusk is worth the scratch. While not everyone will love it, its one of those games so different you should try it anyways. Dusk is easy to like and easier to want to get more of. Still, everyone’s a critic these days and there are some people slinging mud at the Dusk like it spit at a churchyard. Don’t listen to them. Dusk is a fine game, real aspirations for the future.
Excerpt: Given the fact that the DS features twin screens and stylus interactivity, it's a real surprise that more point 'n' click adventures haven't graced the popular handheld. One developer who recognises this is Cing, the team behind Another Code: Twin Memories, and now Hotel Dusk: Room 215.
Excerpt: Hotel Dusk: Room 215 is the second graphic novel developed by Cing Inc. I have to admit I didn’t play their first one, Trace Memory, so when I fired up Hotel Dusk I didn’t have a clue what I was in for. I have to say that I was really hooked by the style of the game from the graphics to the gameplay, and anyone looking for something different from the usual RPG, platform or sports game fare should take a hard look at this game.
Excerpt: Around the time the Nintendo DS was released, there was a text-adventure game titled Sprung. Unfortunately, it was a terrible game that made the genre look bad, and it should rot in the ground. The following year, Nintendo released a point-and-click adventure game called Trace Memory. While it's not critically acclaimed, it was the first good game for the genre on this two-screen handheld.