Excerpt: So, you like strategy RPGs, do you? Had lots of fun with Final Fantasy Tactics, loved Shining Force, and went ga-ga for Disgaea? Missed playing the original Hoshigami for PlayStation and thinking of picking up Hoshigami: Remix for your latest fix? Caveat emptor, my friends; read on for more. Hoshigami: Remix is a DS remake of the PlayStation strategy-RPG from Max Five.
Conclusion: Gamers looking for that best kept secret on the Nintendo DS may not find it here. Hoshigami does offer the same game play we are use to from turn based strategy games, but there are a lot of little things that make this game unbearable to play at times. It isn't the worst game on the DS, it should tie fans of this genre over until we see the sequel to Final Fantasy Advance.
Excerpt: Hoshigami Remix is an updated, portable version of Hoshigami: Ruining Blue Earth from the original PlayStation. When it originally game out, the game had a rather tepid response. This was largely due to the strange systems and intense difficulty (which was made more difficult by the game being somewhat broken).
Excerpt: Some titles beg to be remade or rereleased; Hoshigami: Ruining Blue Earth, the PlayStation strategy role-playing game, is not one of them. It's not that Hoshigami Remix is bad, but it's wildly inconsistent and harshly demanding even on normal difficulty. It's also not a very good choice for a gamer on the go: Battles are long and the learning curve is steep, so short sessions are not only unsatisfying, they are often impossible.
Pros: RAP meter and attack sessions are good ideas and implemented well
Cons: Steep learning curve and abysmal tutorial leave you in the dark, Imbalanced gameplay renders physical attacks obsolete halfway through, Stresses level-grinding over actual battlefield strategy, Convoluted magic and combat relationships make battles and leveling a lot of work without much payoff
Excerpt: Когда-то давно, фактически в прошлой жизни, я писал рецензию на Hoshigami: Ruining Blue Earth для PS one. У очередной японской RPG средней руки не было шансов – в то время геймеры были перекормлены локализациями куда более солидных игр жанра. «Скучно, однообразно, некрасиво», – вердикт был суров. Прошли годы, и римейк Hoshigami каким-то чудом оказался на DS. Лучше игра не стала, да и конкуренты не проспали успех платформы.