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5.9 out of 10 based on 12 reviews

HISTORY Great Empires: Rome

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HISTORY Great Empires: Rome

HISTORY Great Empires: Rome is a strategy game developed by Slitherine and published by Valcon Games and Black Bean Games for the Nintendo DS consol. The game lets gamers takes centre stage in building the Roman Empire and blends together strategy, diplomacy and warfare that requires players to develop vast, diverse cities and create armies to defend, explore and conquer. The game offers historical accuracy, drawing on the programming resources of the global television ne…

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HISTORY Great Empires: Rome

HISTORY Great Empires: Rome is a strategy game developed by Slitherine and published by Valcon Games and Black Bean Games for the Nintendo DS consol. The game lets gamers takes centre stage in building the Roman Empire and blends together strategy, diplomacy and warfare that requires players to develop vast, diverse cities and create armies to defend, explore and conquer. The game offers historical accuracy, drawing on the programming resources of the global television network, HISTORY. Players direct armies, manage resources, forge alliances and go to battle on the road to creating their own Roman Empire. The game also includes a series of mini-games.

Features

HISTORY Great Empires: Rome is a turn-based strategy game set during the Roman Empire, where players take on the role of an Emperor. It features 6 campaigns that spans the unification of Italy to the conquest of Britain. The game pits gamers against Julius Caesar and Marcus Aurelius. The game features include Warfare gameplay where gamers are required to conquer neighboring tribes and city states, recruit and equip vast armies that comprise over 20 unit types, including legionnaires, archers and cavalry; deploy troops, then decide on battle formations, troop positions and tactics on the battlefields, where effective use of the terrain affects the outcome of battles; and maintain barracks, troop moral and defensive positions in and around own cities to ward off would-be aggressors. The game also features diplomacy gameplay. The game features an empire map that displays the shifting landscape of enemies, allies and possible strategic partners and requires gamers to form alliances with other tribes and city states; pay or force the payment of tribute from opponents; declare war or offer peace and observe AI opponents engage in diplomacy of their own. The other features in the game is economy-based gameplay, where gamers construct and improve buildings to upgrade units and create resources to expand their Empire; build the economies and resource limitations of each tribe, city state and empire under control; assign workers to ensure a balance between troops, construction and food production; build storage facilities to supply armies, farms to produce food, shrines, coliseums and temples to maintain troop morale and allocate resources based on the three essentials of the ancient world: wood, metal and food. Gamers can also utilize over 100 buildings, each with their own impact on gameplay. The game also features mini games that help improve player game skills.

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