Review: Harvest Moon 3D: The Tale of Two Towns (Nintendo 3DS)
6 February 2012
Excerpt: Harvest Moon is an odd little franchise, as I’ve mentioned in the past. It’s equal parts farming simulator, role playing game and dating simulator rolled up into one series that’s been going strong for a decade and a half now, and has managed to inspire its own spin-off series, Rune Factory , to...
Pros: A great new bulletin board system to keep you busy, As addictive and adorable as always, Plenty to do across both towns and between, Some of the best graphics in the series, The two towns provide a very different backdrop from series norm
Cons: 3D has some strange effects sometimes, Hiking between towns can be a chore at the start, Occasional glitch freezes the game until you reset the console, Some of the old chore annoyances have returned
Excerpt: It took nearly fourteen hours to finish the first season of Harvest Moon: The Tale of Two Towns. In that time, the village saw fit to slowly dole out necessary equipment that has, in the past, been included with your farm.
Pros: A plot you actually want to resolve, Heaps of new activities and festivals, The request board keeps things focused
Cons: Day lengths are waaaaay too long, Most festivals are repetitive and boring, Withholding necessary equipment
Conclusion: As a new farmer to the area, players choose which village to live in.
Will it be Eastern-styled Konohana with its abundant fields of crops, or the animal-loving, European-styled Bluebell? Players will pick a home, build a thriving farm, and compete in a huge variety of festivals.
Conclusion: Ibland måste man som inbiten spelare ta ett steg tillbaka från krigssimulatorer, virtuella hockeykarriärer och bloddrypande källargångar och ägna sig åt något mer meditativt. Kanske snurra på lite ryska klossar, eller varför inte komma i kontakt med sin inre bonde via Harvest Moon?