Summary: I love the Harvest Moon series and this game did not disappoint in the sheer enormity of stuff you have to grow and do, however, the friendship part is just grueling. You have to go talk to everyone on the stinking island every couple days just to acquire Sun Stones to raise islands and advance the game. The NPC's RARELY say anything different, and you find yourself wanting to hit them with your giant hammer.
Summary: This is a really fun game at first. If you don't know what you are doing, look at a guide online as I missed a lot of the important things and opened some useless islands in the first year. I really enjoy it and spent A LOT of time playing it. You will definitely get your money's worth. BUT... you have to greet everyone, every day to make friends and keep them. They say the same things and it is really repetitive.
Sunshine Islands VS Island of Happiness - Go for Grand Bazaar
4 June 2010
Summary: I am a huge Natsume fan and I buy every HM game I can get my hands on. I enjoyed this game the first time I played, but I groan when I think of making use of my second file - very low replay value. It is, however, a big improvement from Island of Happiness. Island of Happiness was so boring and aggravating, I gave it to someone else just a few weeks of attempted gameplay and, now, that person I gave it to doesn't play it either.
Summary: Pro: -Mini games when sheering the sheep or milking the cows -Collecting stones to bring up islands -New islands can be used for green house, planting trees and rice -Can view likes, dislikes, and heart level easily -There are both heart, and villager events Cons: -Almost impossible to buy everything, when trying to buy everything it gets a boring -Villagers do change what they say, but it gets really repetitive trying to talk to everyone everyday to keep their heart...