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GoldenEye: Rogue Agent
5.9 out of 10

GoldenEye: Rogue Agent

Why save the world when you can rule it? Going where no previous Read more

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Reviews and Problems with GoldenEye: Rogue Agent

Showing 1-10 of 22
Overall 6
5.8
Gameplay 6
6.0
Graphics 7
6.5
Sound 4
4.0

Goldeneye: Rogue Agent

Game Boyz
10 September 2010
  • Excerpt: 1 Player (single player mode) 2-8 Players (wireless DS single cartridge download mode) 2-4 Players (wireless DS multi-cartridge play) Touch Screen Compatible Cartridge
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Overall 4
4.0

Expert Review

RewiredMind.com
31 January 2006
  • Excerpt: As far as FPS titles go, EA’s GoldenEye: Rogue Agent is the first to hit Nintendo’s DS system. In case you weren’t aware, this isn’t a sequel to Rare’s stunning N64...
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GoldenEye: Rogue Agent

GameBrink
29 January 2006
Overall 6
5.5

Expert Review

TheStar.com
8 January 2006
  • Excerpt: As if sleeping dogs shouldn't be left to lay, the EA's underwhelming Goldeneye: Rogue Agent as already seen on GameCube, PlayStation2 and Xbox is now available on
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Overall 6
5.5

Goldeneye Rogue Agent

Evergeek
8 January 2006
  • Excerpt: As if sleeping dogs shouldn't be left to lay, the EA's underwhelming Goldeneye: Rogue Agent as already seen on GameCube, PlayStation2 and Xbox is now available on
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Overall 4
3.6
Value for money 4
4.4
Gameplay 3
3.3
Graphics 6
5.6
Sound 2
2.2
Storyline 2
2.2

Expert Review

GamersMark
15 August 2005
  • Summary: If I had to pick two words to describe Goldeneye: Rogue Agent for the Nintendo DS, I’d use "worthless" and "garbage.
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Overall 5
4.7
Design 5
4.5
Gameplay 4
4.0
Graphics 7
6.5
Sound 3
3.0

Expert Review

Game Freaks 365
17 June 2005
  • Excerpt: The Nintendo DS, as innovative as it is, just can't do a few things correctly. It isn't a very good floatation device. It won't get you to the moon.
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Overall 6
6.0

GoldenEye: Rogue Agent

xbox360.gamespy.com
13 June 2005
  • Summary: One of the blandest FPS games of 2004 does a bit better on the DS, even if it's mainly due to a lack of competition.
  • Pros: Great, precise controls; smooth framerates; multiplayer; fun in small doses.
  • Cons: Very uninspired game design; bad music; multiplayer content mostly locked.
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Overall 7
6.7
Gameplay 8
7.5
Graphics 8
8.0
Sound 6
6.0
Storyline 5
5.0
Control 8
7.5
Replay value 6
6.0

GoldenEye: Rogue Agent

Project COE
13 June 2005
  • Conclusion: The game itself has a few different modes. The campaign, or story mode, follows the other versions pretty well.
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Overall 7
6.5
Gameplay 6
6.0
Graphics 7
7.0
Sound 6
6.0
Multiplayer 7
7.0

GoldenEye Rogue Agent

GamersHell.com
7 April 2005
  • Excerpt: Porting a hugely successful title to another platform is usually a safe way to assure furthered spotlight time and profit expansion.
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