Summary: I bought this game because I liked the previous 2 Golden Sun games. This game was not as good as the old ones. Despite so called improved quality in pictures, the game story was not that great. There was too much talking/dialogue and less fighting. There were not a lot of monsters to fight. The game seem to end unexpectedly.
Summary: That's pretty much it. This pseudo-3D look is terrible - it's so bad I can't just ignore it and play, I am annoyed by it every time I see it, which means most of the gameplay, unfortunately. Sure, fights look good, and whenever there's a 2D story told, it is beautiful as well, but this really ruins the game for me.
Summary: To those who played the excellent Golden Sun GBA games, ‘Dark Dawn’ might
seem like a bit of a step backwards, rather than a logical progression forwards
for the series. Taking place 30 years after the previous titles, we follow the children of
the ‘Warriors of Vale’ on a quest to save the world of Weyard.
There's psynergy, djinn and plenty of text. If most of the above sounded foreign to you, don't worry.
Summary: I enjoyed the first two GS games immensley on the Gameboy Advance. The first was probably the best one, as it was well-paced. The second one, Lost Kingdom, seemed a little over-crowded and confusing, but over-all, it was a good meaty game to keep you exploring for weeks. So obviously I was excited about Dark Dawn, but somehow, it killed the series for me. There may be spoilers ahead, so don't read if you want to avoid them.