An inferior shadow of the original Golden Sun games...
Kackle the Kremling, Amazon
12 May 2015
Summary: I've been ruminating about this disappointing sequel for a few months since I finally tracked down a copy and played through it. There is so very much wrong with this game that dishonors the legacy of the first two Golden Sun games.
Summary: The gameplay is same as before, something that Golden Sun fans love. Graphics and music are great! The biggest letdown is how quickly the game is beat. Not enough interaction and involvement as GS and GS:TLA.
Summary: It is! It's my fault for being desperate for a good JRPG on my DS. I'm so desperate that I'll pick up the aggressively mediocre spawn of one of my favorite portable RPGs, and you know what? I'll probably even play it to the end.
Summary: The Good: When I first purchased this product I was so excited because it had been finally released after the long years of waiting and speculation. Upon playing the game I was content because some of the same dynamic were still present in the game.
Excerpt: I played the first Golden Sun for the GBA and felt, while it wasn't the best portable RPG for that system, it had some great innovations such as the Psyenergy and Djinn systems which the game revolved around as well as challenging puzzles and sidequests.
Pros: Solid gameplay, great graphics, interesting battle features and puzzles
Cons: Plot mostly filler and cliched, boring characters, lack of replay value