Conclusion: not going to say much else about it because I don’t want to spoil it, but suffice it to say there will be a lot of dialogue to explain what is going on (and in some cases, I almost felt like it was too much – for a handheld game anyways). With your party you are of course going to encounter battles.
Excerpt: Fans have eagerly anticipated the next Golden Sun since the last two adventures were released back on the Game Boy Advance. Lots of questions were left on the table as to the characters and to what the Golden Sun itself signifies.
Outstanding RPG offers fine role models, great puzzles.
Common Sense Media
20 February 2011
Summary: Parents need to know that Golden Sun: Dark Dawn is a turn-based role-playing game in which players use magic and melee weapons to fight fantastical creatures. The violence is moderate -- kids see only a flash of light when enemies are hit.
Summary: Yes, I know, this review is ridiculously late. But ... for fans of the first two Golden Sun games on the Game Boy Advance that have been looking forward to this anticipated, yet quietly-released Nintendo DS sequel, this review being late is a good thing.
Excerpt: It had been eight years since Camelot last made an RPG with the Japanese release of Golden Sun: The Lost Age in 2002. In the interim the company had made nothing but Nintendo sports games, forcing fans to wonder if Hiroyuki and Shugo Takahashi were no longer interested in RPGs.
Excerpt: At the close of Golden Sun: The Lost Age , many questions remained in the minds of those who followed Isaac and Felix's separate adventures through Weyard. What happened to Alex? Who is the Wise One? And just what, exactly, is the Golden Sun anyways?