Reviews and Problems with Freshly-Picked Tingle's Rosy Rupeeland
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Freshly-Picked Tingle's Rosy Rupeeland Review
13 February 2008
Excerpt: Of all the amazing characters Nintendo has buried deep within its bulging virtual vault, Tingle, the green leotard-wearing Rupee obsessive from the Legend of Zelda series is one I wasn't expecting to get their own game. And yet here he is, camping up the Nintendo DS in a bizarre RPG that has just about enough charm to carry the player through to the end despite its infuriating flaws.
Excerpt: He’s a legend in the making – a courageous warrior destined to conquer many faraway lands plagued by violent, merciless beasts. Dressed in his traditional green garb, he strikes fear into the vile hearts of all scum that dare to hinder his quest for glory. He’s a natural-born hero who has no need for a blessed master sword or an irritable fairy to guide him.
Excerpt: Money makes the world go round is something that Tingle will drill into you within the first ten minutes of itself, and after Tingle’s money grabbing habits in Wind Waker, it’s hardly surprising. Money is your health, money moves you closer to your goal, money makes the nervous townsfolk friendly, money is your world.
Excerpt: If you're looking for something different, you've come to the right place. Tingle made a name for himself by being the weirdo in the Zelda games, and his first solo adventure lives up to his peculiar reputation.
Summary: Freshly-Picked Tingle's Rosy Rupeeland is a bit of a weird one. Most of it is definitely fun, but some aspects tend to get very repetitive and/or annoying, which might lower your enjoyment of the game the longer it goes on. Still, it's definitely worth playing through the game in its entirety, and we have nothing but praise for Nintendo of Europe for having the courage to localise the game - we need more unusual stuff like this in the West.