Reviews and Problems with Final Fantasy XII: Revenant Wings
Showing 1-10 of 32
Final Fantasy XII: Revenant Wings (Nintendo DS) Review
28 April 2011
Summary: Square Enix haven’t had too much practice in the real-time strategy department, but when Motomu Toriyama ( Final Fantasy X , X-2 , XIII ) said he wanted to create an RTS game that would introduce the genre to Japanese gamers and act as a “My First Final Fantasy ” the result was Final Fantasy XII:...
Excerpt: I have a confession to make. I haven’t beaten a single level in Mega Man 9. Granted, I haven’t put in the time that it seems is required for the title, but then again, I haven’t felt the urge.
Summary: What if you could fly in an airship and hunt treasures as part of a sky pirate crew? Final Fantasy XII: Revenant Wings does just that and gives us a look at the aftermath of the events of Final Fantasy XII.
Excerpt: The RTS/RPG hybrid has been all the rage on the DS, what with the touch-screen and stylus combo lending themselves so well to the genre. It started with Taito's "LostMagic," but Square Enix picked up on the formula and released "Heroes of Mana" and now "Final Fantasy XII: Revenant Wings.
Excerpt: Game: Final Fantasy XII: Revenant Wings Genre: Real-Time Strategy Platform: Nintendo DS Here’s another title from late last year that I missed amongst the huge stack of triple-A titles that were released over the holiday season.