Reviews and Problems with Final Fantasy XII: Revenant Wings
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Replay value 8
Final Fantasy XII Revenant Wings
Family Friendly Gaming
20 June 2013
Excerpt: The RPG Master was very excited to earn enough money to purchase Final Fantasy XII Revenant Wings. Finally a new Final Fantasy role playing game on the Nintendo DS. And then the RPG Master started playing Final Fantasy XII Revenant Wings. This game is part tactics, and part real time strategy. Capture these large squares and have espers (editor: in essence monsters) fight for you. If you have an esper or two die, then summon another one from these small pedestals.
Excerpt: I have a confession to make. I haven’t beaten a single level in Mega Man 9. Granted, I haven’t put in the time that it seems is required for the title, but then again, I haven’t felt the urge. Don’t get me wrong, I love Megaman games and I remember playing and beating Megaman 2 when it was a new release, but something has changed. I don’t know if it’s me or the way the games were made, but those old school games take hours to master and memorize even the smallest of...
Excerpt: Final Fantasy XII: Revenant Wings continues the story from Final Fantasy XII on the Playstation 2 and brings a solid blend of action RPG and real-time strategy to the Nintendo DS. While the game ends up being more action than strategy most of the time, the experience is very enjoyable and proves to be yet another great game from Square-Enix for the DS.
Excerpt: Revenant Wings isn't your typical Final Fantasy game. Indeed, it's unlike any Final Fantasy game ever released. And that's because it's an RTS (real-time-strategy game), not your straight up RPG (role-playing game), which Final Fantasy is best known for. So, the big question is, does it work well as an RTS?
Conclusion: Overall, I don't want to play this game up to be the greatest of all time DS game, as that's likely not the case, but I will go as far as saying that this is the best RTS/RPG game that I've personally played on the DS so far. If you're a fan of Final Fantasy XII, you'll appreciate this story continuation, and the amazing features described above that keep the game interesting and innovative.
Excerpt: Until fairly recently, the developers of the Final Fantasy series chose to eschew sequels, opting instead to dream up new universes for each successive game. Sure, they kept a few familiar names, creatures and items (chocobo, anyone?), but everything else was entirely different. This is what has made the series so remarkable—each game is an experience unto itself, but each is unmistakably Final Fantasy.