Only good thing about this game was that it inspired the much more superior game, Bravely Default
J F, Amazon
4 August 2014
Summary: Cute style, but the story line was not all that immersive. The combat system is weak. i.e. you can't select which enemy to attack and you cannot escape from battles unless you have a job that allows you to run. I once fought a Flan enemy with attack that was too low to hurt me, too evasive for me to hit it, and too defensive for me to hit it for more than 1 damage. It had around 50 hp and I managed to connect a hit only occasionally.
Summary: I was impressed by the art style of this game. It reminds me of "The Wind Waker" in terms of character design. I liked the way the landscape was curved, as if to show the curvature of the planet. Visually, this is a very nice game. Sadly, combat is just too weird for me. The Action Point system is unique, but annoying. Combat felt unfairly difficult more often than not. Everything felt like a struggle.
Summary: As much as I love the Final Fantasy series, Square has really dropped the ball on this one. The 4 Heroes of Light takes away most of the thinking in this game. While the visual look of the game is nice, the battle system is slow, and basic. You have no choice of targets for your spells, attacks, and even items. The game decides what the best target is for you and most of the time when healing, it choose the character that didn't even need it.
Summary: I don't consider this to be a Final Fantasy game. Things that you can normally do in a FF game just aren't there. Things like: being able to select a target, changing weapons in combat, running away, multi-classing, being able to carry more then fifteen items, being able to see in the dark without a torch, rows, selecting multiple targets with spells. I'm sure I could come up with more but why bother.
Summary: Graphics: 4 out of 5 Story: 1 out of 5 Gameplay: 1 out of 5 Music: 4 out of 5 Overall: 2 out of 5. Surely you've heard the talk of this game being somewhat oldschool. It is, but not in a good way. 1. The characters are generic, trite, stereotypical RPG vanillas. 2. The plot is barely there, just enough to move the game along. A staple of oldschool RPGs, which I don't happen to miss. I like my RPGs to make characters and stories I care about.
Summary: le jeu est en anglais et sans sous-titres français, le livret est certes en français mais bon cela n'aide pas vraiment. La difficulté du jeu est élevée, on y meurt très souvent notamment au début du jeu, ce qui est guère encourageant. le mode multi-joueurs est tout simplement navrant( ne vous y trompez pas comme j'ai pu le faire en pensant retrouver un mode multi semblable à celui de Dragon Quest IX!!!
Summary: que Square ne l'ai pas mis avec sous-titres multilingues pour l'Europe... J'avais pré-commandé le jeu chez Amazon et j'ai annulé ma commande quand j'ai vu que seul le livret était en français. Ils l'avaient déjà fait pour Walkyrie profile... Très déçue, j'ai préféré les boycotter...