Excerpt: Customizing your characters has seldom been simpler in an RPG. Any hero in your merry band can be anything you like. It all comes down to the crowns with which you equip everyone. As you progress through the game and defeat powerful monsters, a magical crystal will bestow upon your party the gift of a new crown or two.
Review: Final Fantasy: The 4 Heroes of Light (Nintendo DS)
6 December 2010
Summary: Final Fantasy: The 4 Heroes of Light attempts to recapture the magic that first attracted fans to the series during its humble beginnings. However, due to the aging mechanics of the game, many people may be turned away by its uneven difficulty and item management system. If you can look past the game’s quirks, you will find an enjoyable adventure in the same vein as Dragon Quest and many of the other old school RPG’s that helped craft the genre as we know it.
Excerpt: Another “crowning” underachievement. Remember Final Fantasy: Mystic Quest ? Wait, don’t answer – it was a trick question. Because if you had said “yes”, I would have called you a liar anyway. No one who played Mystic Quest remembers it. There was nothing definitively wrong with it; it just had a forgettable story, forgettable characters, and totally derivative gameplay (I’ve made this summary based on the Wikipedia entry, because I, too, have forgotten the game).
Pros: Crown system works well, Simple, easy-to-use battle system, ...with pointless auto-targeting, Uninteresting story with little direction, Do I throw out a potion for a new sword?, Too much bad "old-school", not enough good
Conclusion: 4 Heroes of Light is an impressive little package on the DS that is sure to please fans of the older entries in the Final Fantasy series. That said only about half of its ideas—like the crown system—works very well, and the other half is counter-productive throwbacks. If you like old-school JRPGs, flaws and all, you should enjoy this game.
Excerpt: Final Fantasy: The 4 Heroes of Light is an odd duck at first glance, for beneath its unique look is a game that seems to deliberately turn the clock back to the early iterations of Final Fantasy . Spending some time with the game will reveal that it definitely has more in common with the Final Fantasy I-V era, but defiantly adds its own unique facets, instead of living completely off nostalgia.