Excerpt: Name: Final Fantasy Tactics Advanced 2: Grimoire of the Rift Genre: Tactical RPG Platform: Nintendo DS Despite a somewhat luke-warm reception, I enjoyed the last Final Fantasy Tactics Advanced . Sure, the story was weak and it wasn’t nearly as good as the original, but compared to the other RPGs on the Gameboy Advanced it was a gem.
Final Fantasy Tactics A2: Grimoire of the Rift (DS) - Review
31 January 2009
Excerpt: Final Fantasy Tactics started in the late '90s on the original PlayStation as what was at the time a radical departure from the Final Fantasy formula. Rather than selecting actions from a menu and then having them carried out automatically, the Tactics series has the player moving party members around on the battlefield, with each particular action having some range and area of effect associated with it.
Excerpt: Final Fantasy Tactics A2 starts off in modern times with the main character starting his summer vacation from school. He is eager to get out and start his vacation when his home room teacher stops him to tell him summer vacation does not get to start for him just yet. You have to go down to clean the library because you were a slacker all year. I wanted to revolt! Here summer vacation has just kicked in and you are stuck having to put books on shelves!
Final Fantasy Tactics A2: Grimoire of the Rift Review
24 September 2008
Excerpt: I have a confession to make. I have always been something of a Final Fantasy sceptic. There, I've said it and there's no going back now. My apologies to the Final Fantasy fanatics out there but the thought of spending hour after hour mired in turn-based fighting, grinding through random battles and obsessing over stats and jobs and spells is enough to send me scuttling to the comparative safe haven of the Legend of Zelda series.
Excerpt: Final Fantasy Tactics Advance for the GBA caused quite a stir in the strategy RPG world. Many fans of the Playstation classic Final Fantasy Tactics didn't like its kiddy nature and light-hearted storytelling. They also didn't like some of the design choices made by Square Enix. One of those was judges that upheld laws during battle. If you didn't follow those laws you were punished quite extensively.