Summary: It is very difficult for me to find a game I like. Square created Secret of Mana in the early 90s and I have been unable to love another game since. Of course, no other game has been comparible. While this game is far from how amazing Mana was, it is very much along the same lines that made Secret of Mana so fantastic! I traditionally dislike Final Fantasy games based on the combat system, but this one flows much closer to what I'm used to.
Summary: I had tons of fun with this game. The story was quite interesting, which was surprising. The gameplay is good, not perfect. Since magic is limited and cumbersome to actually use. Especially stacking magic, which I still have issues with. It is surprisingly short however. Which was disappointing. There is a multiplayer mode, which is separate from the single player mode. Of which, you can play solo if you want.
Summary: I have played a lot of Final Fantasy games but this one has a cutesy, endearing quality that I can't really remember seeing in some previous titles. Maybe it's because of the child characters and ever fantastical world that you get to explore. You play as one twin who has been born to a hero and a priestess. The beginning of the game involves learning how to battle, exploring part of the world and generally gaining a feel for the controls.
Final Fantasy Crystal Chronicles: Ring of Fates (DS): Final Fantasy, with real time combat
27 October 2008
Summary: I've been a massive Final Fantasy fan since FFVI on the SNES, and ever since I have relentlessly played every game with the Final Fantasy name on it to completion - as well as most games that have even a slight resemblance to Final Fantasy - perhaps stretching to games that have no resemblence but have either the word 'Final' or 'Fantasy' in their titles. 'Ring of Fates' on the DS is part of the Crystal Chronicles series.
Pros: Great combat, great graphics, multiplayer is a blast
Cons: A little bit short, style might be too kiddie for some
Conclusion: good old square-enix has given us another final fantasy that has some good improvements from the first crystal chronicals on the gamecube. but it comes with good and bad sides u no longer have to carry the chalice around whitch is a welcome change. it has the normal save the world story but its not as epic as other final fantasy games.
Conclusion: I am a fan of most final fantasy games, 10 and 7 being my personal favourites (if you wanted to judge my standards). I was quite worried that this game wouldn't be that good, but I couldn't have been more suprised! I like that you can switch between lots of characters with different abilities, also, when you buy armour and helmets etc, you can actually see them on the characters, which lets you customise them more and also there's a couple of really good costumes. AND..
Pleasently surprised (not just because I'm a diehard fan!)
6 September 2008
Conclusion: I had to go into this game with a fresh and unbiased outlook to be honest, since I have been a hardcore final fantasy fan since the beginning of my days and liked any instalment that they have released no matter what (bar dirge of cerberus, euggghhh mucky!) So, I went in prepared to play and review this as a unique game with no prior love of final fantasy to come to it's aid...