Reviews and Problems with Final Fantasy Crystal Chronicles: Echoes of Time
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This is a very good game. I expected a mediocre crystal chronicles with ...
2 weeks ago
Summary: This is a very good game. I expected a mediocre crystal chronicles with no customization and weak gameplay. I bought a game with a fair amount of customization, large control over your party, and great (dare I say Zelda-esque) puzzles in a series that normally does not contain as many.
Summary: First off, I want to stress that I am not saying this was a bad game. But for more hardcore gamers, I feel that this game was lacking in a few fronts, especially compared to FFCC:RoF. If you, like I had, played and fallen in love with Ring of Fates, do not expect the same experience. The story is less driven around yourself, and more around the NPC's. Which is fine in itself, but can be a rough transition for some.
Summary: When you're main sprite is so big and takes up half the DS screen, it's hard to see what's around you. There are puzzles in this game, and it would be nice to see more of your surroundings so that puzzles can effectively be solved. The controls were a little clumsy to me. Takes a little while to get used to. Multiplayer was fine, but lacking in that friends' stories did not progress--only the lead player's did. Kind of a disappointment.
Summary: The game has too much repetition in puzzles. Less is always better than too much. I also don't like not being able to upgrade levels unless you are in town, etc. The small screen between towns, etc. seems useless.
Summary: I like the FFCC series, it has no random battles and the interactivity is very nice, its fun to play, but if you are a hardcore gamer and don't know the series, you better research first, you might not like this game.
Summary: I almost missed this hidden jewel. Unlike the Wii version, this one still retain good game play as its prequel, Ring of Fates. The voice acting is a great feature in this game, it's rare for a NDS game. Thanks play-asia, for restocking this game.
Summary: I would say, whatever version of FF CC series released. I've never feel like it at all. My thought is SE made this game for kid. The storyline is not so impressive. Gameplay, character design, and movement is quite bad incompared with other games in FF series. Can't help, I have to buy it as a FF collector.
Summary: So here is my updated review after delving about halfway into the game. This is a remarkable little action RPG and a worthy Final Fantasy title. It often brings back memories of Secret of Mana (the music really does it), and Kingdom Hearts (fighting style). You are a young, nameless (you do get to pick a name), voiceless hero. You have to save the world, starting with saving a friend in need.
Summary: I loved this game. Despite the fact that some of the dungeons are fiendishly annoying- I'm looking at the Graveyard- they manage to redeem themselves. The Graveyard's atmosphere, for example- the music is creepy and slow, and dragging around coffins to make bridges is an interesting touch- offsets the extra labor necessary to kill monsters. Oh, and the boss is awesome. EoT's music is excellent.