Reviews and Problems with Final Fantasy Crystal Chronicles: Echoes of Time
Showing 1-10 of 23
The Best Crystal Chronicles Game Yet...And It's Still Average
22 September 2009
Conclusion: Concept: Improve the weak Crystal Chronicles series and allow four-player gauntlet-style co-op across both the DS and the Wii
Graphics: Depends on which system you're using: on DS it looks good, on Wii its almost passable
Sound: The voice work and music are generic, but they get the job done...
NDS Review - 'Final Fantasy Crystal Chronicles: Echoes of Time'
20 May 2009
Summary: Using a new technology called the "Pollux Engine Square Enix has created a true cross-platform game as it will be identical on both NDS and Wii, down to the last detail. Use the stylus to control your character on the NDS while the Wiimote will mimic the same actions when used on the Wii.
Summary: Given all of the misses lately, you may not remember that Final Fantasy is a top tier franchise. While the numbered sequels never disappoint and there are the occasional spin-off surprises (Crisis Core: Final Fantasy VII springs to mind), most of the recent off-shoots haven't lived up to...
Excerpt: Last year when I reviewed Ring of Fates, the first Crystal Chronicles game for the DS, I stated that it was a slight improvement of the formula put in place from the Gamecube original, but with flaws that came from the DS hardware and the lack of online play. So what does Square Enix do?
Final Fantasy Crystal Chronicles: Echoes of Time (DS) - Review
6 April 2009
Excerpt: Final Fantasy Crystal Chronicles: Echoes of Time is the second installment in the Nintendo exclusive offshoot series to grace the DS. This time around the title boasts an all new original story and enhanced multiplayer options including cross platform play with the simultaneously released Wii...