Excerpt: Whenever we see a DS game that utilizes the touch screen significantly, especially in a genre that wouldn’t normally call for it, the ultimate question is whether stylus control was necessary, whether said control works for or against the game’s functionality. Just because the platform presents such an innovative feature doesn’t mean it must be put to use in a game that would benefit from a more conventional control scheme.
Summary: Elite Forces: Unit 77 is a game let down by its own control scheme. The concept is sturdy and the distinct personalities and abilities of the characters lend a small amount of rotating variety to the gameplay, but the overall experience suffers from unintuitive and unreliable controls. A multiplayer feature means friends who do enjoy it can enjoy it together, but it's more likely that you'll turn to a less frustrating experience instead.
Excerpt: There’s a certain smell that, as gamers, we associate with opening a new game for the first time. I’m not quite sure what it is, or if I’m supposed to like it, but damn it all I do like it. It brings back good memories. The first thing I smelt when opening Elite Forces wasn’t that lovely scent. Instead, I caught a strong whiff of generic army related game.