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Drawn to Life
7.5 out of 10

Drawn to Life

Help save a dying village from a shadow-like evil and rebuild it Read more

Great Deal: $13.89

Reviews and Problems with Drawn to Life

Showing 1-10 of 39
Overall 9
Gameplay 9
Graphics 9
Sound 10
Replay value 9

Drawn to Life

Family Friendly Gaming
2 February 2013
  • Excerpt: I am surprised that no one else has released a game like Drawn to Life on the Nintendo DS. THQ has certainly capitalized on the most natural application of the bottom touch screen of the DS in a customization scheme that makes the player more attached to the game.
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Overall 8

Drawn to Life

24 June 2012
  • Pros: The most customizable heroes ever, Hidden items used towards art, A DS that's happy to see you
  • Cons: Letting the Raposa down, Small templates can be restrictive, Gameplay won't set the world on fire
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Draw it and it's part of the game -- wow.

Common Sense Media
17 March 2008
  • Summary: Parents need to know that this game has only mild cartoon violence, about on par with what kids will see in Mario games. Players stomp on baddies and shoot things to make them disappear.
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Drawn to Life (DS)

Crispy Gamer
30 January 2008
  • Excerpt: When it comes to storylines, Drawn to Life is as trite as they come: A shadow-like evil has enveloped a village, so the townspeople summon your help as a hero to save them from doom. Yawn.
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Expert Review

8 January 2008
  • Excerpt: Although it is definitely not the most powerful handheld console on the market today, the Nintendo DS has led he industry to rethink how they make games. While we have seen our fair share of standard games with some "basic touch screen" concepts thrown in, THQ has tried to go the extra mile in...
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NDS Review - 'Drawn to Life'

9 October 2007
  • Summary: Drawn to Life takes players to the next level of interaction and creativity on the NDS. Your exact drawings populate the game, and no tedious animating or image manipulation is necessary. In other words, your drawing comes to life!
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Drawn to Life (Nintendo DS) Review

22 September 2007
Overall 7
Gameplay 7
Graphics 8
Sound 8
Longevity 8

Drawn To Life

21 September 2007
  • Summary: An adventure where you draw the graphics yourself. Hang on, they should be paying us...
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Drawn to Life

15 September 2007
  • Conclusion: Visually what impressed me most was not my creations, but rather the way in which the developers managed to allow the game to mold my creation into a workable character. I am still not sure how exactly they are able to accomplish this, especially with so much precision, but then again some things...
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28 February 2004
  • Conclusion: With a First Person Action title it usually isn’t to hard to make it fun, just vary up the gameplay, increase the difficulty of the game as you go along, and create an interesting storyline.
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