Reviews and Problems with Dragon Quest VI: Realms of Revelation
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Dragon Quest VI: Realms of Revelation
16 June 2013
Conclusion: Dragon Quest VI is, overall, a tight game and pleasing enough to sit with on a rainy afternoon. Its dialogue is funny, and there are some neat ideas (you won't find a game that has a more varied handful of transportation methods). However, as far as Dragon Quest offerings on the DS go, it's not the strongest of the lot. It doesn't have the compelling story of Dragon Quest IV, the heart of Dragon Quest V , or the sheer depth of Dragon Quest IX.
Excerpt: Dragon Quest VI: Realms of Revelation was originally released only in Japan for the Super Nintendo Entertainment System, where it became a best seller with 3.2 million copies. An additional million copies were sold in its DS re-release form in 2010. The US finally got it for the first time ever in 2011 and it concludes the Zenithia trilogy with some story line references from Dragon Quest IV and V.
Pros: Excellent character development; long game with plenty to do.
Japanese classic remake lets strangers wirelessly connect.
Common Sense Media
16 August 2011
Summary: Parents need to know that Dragon Quest VI: Realms of Revelation is a classic Japanese role-playing game with frequent -- but mild -- turn-based battles against fantastical monsters. The game’s characters and protagonists occasionally flirt with one another, and some can be seen drinking from mugs in pubs. However, the good guys are generally well-intentioned and focused on helping others and saving the world.
Excerpt: Dragon Quest VI: Realms of Revelation for the Nintendo DS is the final game in the Zenithia trilogy. After fifteen years, a publisher change, and a subtitle revision, the final Dragon Quest holdout is now available in English. Now that RPGamers have it in hand, was it worth the wait or were we not really missing out on anything special?
Dragon Quest VI: Realms of Revelation – Staff Review
27 March 2011
Excerpt: Dragon Quest is one of the biggest franchises in Japan, but it took much longer to catch on in North America. Americans did get access to the first four games, but after that, the series went into relative obscurity. We completely missed Dragon Quest and VI . Were Dragon Quest games like largely unconnected Final Fantasy series, this would not be as big of a deal, but the Dragon Quest series is known for trilogies.
Conclusion: playing games have just as much cause to celebrate Nintendo’s continued localizations of the series’ handheld remakes, adapting titles once exclusive and un-translated during their original SNES stints. The story of Dragon Quest VI: Realms of Revelation opens immediately with the nameless hero and his fellow adventurers getting ready to face the big bad Murdaw in a battle to determine the fate of the world.