Summary: I played both dragon warrior monsters on gameboy color and dragon warrior monsters 2: tara's adventure on GBC (or was it GBA... i dont even remember) and spent probably close to 200 combined hours on those two games. This game, like those two, probably has about 30 hours worth of time youll spend in the story mode, doing the typical pokemon-style "start with 1 and end up the best trainer in the world" schtick.
Summary: This game is pretty addicting. I've already spent well over a hundred hours on it. The only down-side is that square-enix shut down the World Monster Championship servers, so there isn't much to do post game beyond creating your personal dream team, and beating the end-game challenges. If you like games like Pokemon, I would definitely recommend this game and DQMJ 2 which just came out last week.
Summary: A well made game with a few minor flaws that can be easily ignored. The most annoying issues are grammatical ones, so the gameplay is unaffected. The gameplay is fun as well, requiring that you travel from island to island to visit the challenging shrines. Put some thought into breeding your creatures. You will be glad you put some time into synthesizing powerful monsters once the end of the game rolls around.
Summary: DQM is a pretty good game for far. You could get frustrated, but I don't know all of the game yet. I just got it. I'm at the first boss. Once you come in, you can't go out. So, to beat the boss, I recommend you get a platapunk for your first monster because it knows body slam. If you get it to level 12 it does 158 damage to the boss but only 45 to you. It's pretty awesome so far. I like it.
Summary: What can I say, DQMJ offers some of the most unique and interesting ideas into what appears to be a Pokemon clone. Even though the DQM series was inspired by Pokemon, the game and the series in and of itself offers inovative ideas to the "catch em all" formula. So let's begin. What sets this game apart from Pokemon?
Summary: DQM: Joker is one of those games that is easy to pick up and hard to put down. It has a Pokemon-esque type of gameplay where you try to catch em all and battle other monsters. It is really easy to learn and has a lot of replayability. The graphics never ceased to impress and are actually some of the best i've seen on the DS. Sometimes the story is a bit slow but this game is well worthy of being a "Dragon Quest" game.
Summary: Having spent many, many hours playing the earlier Game Boy versions--Dragon Warrior Monsters 1 and 2, I would like to compare the newest version to those games. Upside-- Much better graphics than the earlier games. More of a feeling of an RPG--tough bosses, especially the final boss, and more RPG-like dungeons. Simplified, quicker, and less frustrating scouting and breeding system.
The 3rd U.S. entry in the Dragon Quest/Warrior Monsters Series
Zilev Beh, Amazon
10 December 2007
Summary: Dragon Quest Monsters: Joker is the third entry in the Dragon Quest/Warrior Monsters (DQM) series in the U.S. The DQM series is based on the Dragon Quest/Warrior RPG series but focuses on collecting and training the series many monsters in a style similar to Pokemon. It should have appeal for both fans of Dragon Quest and those of monster collecting games. Joker is one of the few fully 3D games for the Nintendo DS.
Summary: I'm a big fan of the dragon warrior monsters series. I loved both DWM 1&2. I bought Dragon Quest Monsters: Joker thinking this game would be like Dragon Warrior Monsters series. When i received my game, I right away opened the game and started playing it. It was fun for a few days. But after awhile experiencing it, the fun was fading away. Where is all the original monsters from Dragon Warrior Monsters 1&2? Why scouting? Why not taming monster with meat?