Conclusion: In any case, the good far outweighs the bad in this game. On the whole I had a very good time, and I hope that in the future Griptonite gets the opportunity to make a longer, richer game in the same vein.
Excerpt: Dragon Quest is, admittedly, a series I don't have extensive experience with. I've played VIII, and was underwhelmed. I found it to be fun, but not really a great console experience. So when I heard that not only was Dragon Quest IX slated to be coming out on the DS, but three remakes of classic games in the series as well, I was optimistic. I felt like the smaller screen would be a far more appropriate home to the old-school feel of Dragon Quest.
Excerpt: For a gussied-up remake of an NES game, Dragon Quest IV features some nice touches. The clever episodic structure puts a twist on the classic ''young hero saves the world'' formula, and the game adopts several advances from later DQ titles to minimize hassle. However, Dragon Quest IV is about as traditional as an RPG can get. It isn't deep or complicated, and it relies heavily on grinding.
Conclusion: Despite these flaws, for some reason DQ4 hangs together and is an enjoyable game. It does grow wearisome by the end, but you’ll be invested enough to play through the pain and finish the game. Another bonus is that there is a solid thirty plus hours of gameplay, only ten of which you will spend trying to figure out where to go next.