Dragon Ball Z: Harukanaru Densetsu (aka DBZ: Goku Densetsu)
21 August 2007
Conclusion: Also, when all is said and done, card-battling games still have a long way to go before their merits as a videogame genre can be assessed, and Goku Densetsu brings up that nagging feeling that this is a pastime that simply deserves to be played in the flesh rather than the screen.
Summary: DBZ: Harukanaru Densetsu combines strategic card based gameplay and role playing to deliver a game that is easy to understand but hard to master. Players' progression is determined through their use of the cards to evolve characters, strengthen moves and create new moves.
Want to see the future of Dragon Ball Z? It's in the cards!
Cheat Code Central
23 July 2007
Conclusion: Overall, I would have to say that this game is pretty good. It's not bad, but it's not as innovative as I had originally hoped. Yes it is a DBZ game that takes a drastically different approach. But it uses the same old story that we've been hearing for the past ten years.
Summary: While I commend Atari for trying to take their Dragon Ball Z games in a new direction, Harukanaru Densetsu is not the exciting card battling game it should be. With simplistic gameplay, boring graphics, and the same old stories we've seen time after time, this is one game you should think twice...
Excerpt: Dragon Ball Z has been popular in the US for about 10 years now, and still manages to find a huge audience. With that audience, video games are just another way for the company to generate revenue.