Excerpt: A big part of the niche appeal of card-battle video games can be attributed to their relative complexity. Unfortunately, this complexity also tends to alienate the majority of players. And that these games often assume familiarity with real-world collectible card games doesn't help matters, either.
Pros: Easier to pick up than most card-battling games
Cons: Gameplay is shallow, Scenario structure is tedious, Repetitive presentation
Excerpt: Dragonball Z: Harukanaru Densetsu is the latest game in the DBZ lineup from Atari. Hot off the tail of DBZ: Budokai Tenkaichi 2 on the Wii I was excited to get my hands on this game. Unfortunately for Atari this game does not hold par with their other recent offerings. The game itself is a card rpg, a long time favourite genre of my long gaming weekends, rugged up in bed with some snacks and Gameboy.
Dragon Ball Z: Harukanaru Densetsu (aka DBZ: Goku Densetsu)
21 August 2007
Conclusion: Also, when all is said and done, card-battling games still have a long way to go before their merits as a videogame genre can be assessed, and Goku Densetsu brings up that nagging feeling that this is a pastime that simply deserves to be played in the flesh rather than the screen. It isn't a bad game by any means, and DBZ fans will be well-served, but in terms of play mechanics, innovation, graphical quality and overall appeal, Densetsu unfortunately ranks as nothing...
Excerpt: Akira Toriyama's Dragon Ball Z, and to a lesser degree its prequel and sequel, Dragon Ball and Dragon Ball GT, has become one of the world's biggest and most recognizable franchises. In case you are one of the five guys in the world who doesn't know anything about DBZ, I'll give you a quick overview. The story revolves around Goku, an extraordinarily powerful alien, and his attempts to protect Earth and his family from some of the nastiest bad guys in the universe.
Summary: DBZ: Harukanaru Densetsu combines strategic card based gameplay and role playing to deliver a game that is easy to understand but hard to master. Players' progression is determined through their use of the cards to evolve characters, strengthen moves and create new moves.
Excerpt: Mankind is about to be wiped off the face of the planet. No, not by global warming, solar radiation, nuclear war, or anything else you might associate with society’s destruction. Instead, life as we know it is about to be ended by a group of spiky-haired alien thugs. Armed with their goofy-looking plated uniforms, horrible voice acting, and the ability to shoot laser beams out of every possible body part (at least the ones the censors will allow, anyway), these baddies...
Want to see the future of Dragon Ball Z? It's in the cards!
Cheat Code Central
23 July 2007
Conclusion: Overall, I would have to say that this game is pretty good. It's not bad, but it's not as innovative as I had originally hoped. Yes it is a DBZ game that takes a drastically different approach. But it uses the same old story that we've been hearing for the past ten years. And although the card system is new facet, and a very welcome one at that, it is my opinion that they could have really done more with it then they did.
Summary: While I commend Atari for trying to take their Dragon Ball Z games in a new direction, Harukanaru Densetsu is not the exciting card battling game it should be. With simplistic gameplay, boring graphics, and the same old stories we've seen time after time, this is one game you should think twice about before playing. This product was submitted by the publisher for review. As a rule, Defunct Games does not review games we spent money on.