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Disney-s-kim-possible-kimmunicator.443481
6.1 out of 10

Disney's Kim Possible: Kimmunicator

Players join Kim in a multi-part adventure that combines non-sto Read more

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Reviews and Problems with Disney's Kim Possible: Kimmunicator

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Overall 4
4.0

Disney's Kim Possible: Kimmunicator review (DS)

HonestGamers
4 December 2008
  • Excerpt: Kim can punch and kick, stringing together ‘combos’ of each attack simply through button mashing. But there are major issues with responsiveness and hit-detection. Sometimes Kim simply will not attack though you think you might be pressing the right button, and other times Kim's punch or kick will execute but miss completely when it appears that it shouldn’t. But you needn’t worry too much; enemy encounters are few and far between.
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Overall 5
5.0
Gameplay 5
5.0
Graphics 6
6.0
Sound 7
7.0
Control 4
4.0
Addiction 2
2.0

Kim Possible: Kimmunicator

Nintendo World Report
27 January 2006
  • Summary: Two screens, yet half the fun?
  • Pros: Bonus (but useless) rewards for those who own previous Kim Possible GBA games, The music is suitably spy-like, The parachute level where you must blow on the mic as you sail down
  • Cons: A mostly useless 'online store' that lets you buy items anytime, Aside from the look, the outfits are all identical, Generally clunky platform levels
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Overall 7
7.0
Design 8
8.0
Gameplay 8
8.0
Graphics 7
7.0
Sound 6
6.0

Expert Review

Game Freaks 365
15 November 2005
  • Excerpt: In a move which was bound to happen eventually, Buena Vista has begun releasing games for the DS. Their flagship title for the DS is none other than Kim Possible: Kimmunicator, a title that shows that A2M is well aware of the DS's capabilities and is willing to use them to their fullest extent.
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