Excerpt: Deep Labyrinth begins with a family taking a car trip. The family dog jumps out of the vehicle, and the parents go after it. Being the teenager your character mopes for a bit, and then goes looking for the entire family. He gets sucked into another dimension. The dimension is where human memories are disposed of. All kinds of weird creatures await the player. The game saving platypus is one of the strangest.
Excerpt: I got a lot of good responses for my last “Through the Cracks” article, so I’ll start working on getting a few of your reader suggestions up and running soon. I’ve had trouble obtaining a few of the games on the cheap, so they’ll be ready for a future installment. This month I would like to take a look at a Nintendo DS game that was not the greatest game ever, but deserved more than the bad reception that it received.
Excerpt: The Nintendo DS is full of potential, yet I’m constantly frustrated by games that make such poor use of it. That’s not the case at all with Deep Labyrinth , the very first real-time first-person RPG to hit the DS! Who would have thought a simple drive through the countryside would turn into a fantastic adventure? While traveling through the country, a young boy and his dog come across a mysterious castle.
Summary: Again, depending on your personal tastes, this game will keep you glued to your DS or make you want to insert that copy of New Super Mario Bros. All in all I think this game deserves a chance to be played and if you have Gamefly or some other game rental service, you should definitely check it out.
Excerpt: Totalement éclipsé par les autres sorties DS, Deep Labyrinth n'était attendu que par les amateurs de RPG qui voyaient en lui une occasion de renouveler le genre. Annoncé comme un jeu de rôle en vue subjective reposant sur des affrontements immersifs où le stylet joue le rôle d'une épée, le titre avait de quoi intriguer. Au final, c'est la déception qui s'empare de nous lorsqu'on voit à quel point le concept n'a été que trop peu exploité.