Reviews and Problems with Dead or Alive Dimensions
Showing 1-4 of 4
Jonathan Wu, Amazon
2 April 2013
Summary: Well, the game is good. I like it, but it is extremely generic, especially for a fighting game. Like Street Fighter and Soul Calibur, the game's Story Mode (called "Chronicle") is extremely rushed and short. However, the tag challenges and survival modes are amazing. The gameplay is smooth as is the soundtrack. The one main issue I have with the game, however, is how relatively imbalanced some characters are compared to others.
Summary: So this game is much like street fighter, only more oriented towards combo's! the characters are more detailed (less cartoony), the combo's are more complex the game is more oriented towards 3D (you can roll around the enemy; and it has a storyline, as well as arcade game, as all the other things you can want from a fighting game (like training mode, 2PL VS 2PL, network games, or even 3ds vs 3ds via adhoc).
Summary: DoA is known for it's oversexualization of female characters and button mashy fighting. Now both of these things are in 3D! Let's start with the single-player Chronicle mode. Chronicle mode reviews the past four DoA games and barely makes sense unless you've played all those games. It is fairly short, as there are only 5 chapters. It does give a good tutorial before some matches, so it may be good to play a bit at first. Another mode is the Arcade mode.