Excerpt: Let me get this hammered out from the start; Dead or Alive Dimensions is probably my favorite fighting game of all time. I can say that unreservedly and without exaggeration. The reasons for this extend beyond the game and into the portability of the 3DS itself, but, even with this portability, Dimensions would have to be one hell of a game to get such praise. Obviously, this is the case.
Excerpt: I'm really digging the 3DS at the moment. As this new console has more grunt than its predecessor plus the inclusion of glasses-free 3D, Nintendo really created something unique in terms of portable gaming. I'm also impressed that fighting games are now being released on this console such as Capcom’s Super Street Fighter IV which proved that fighting games were not just limited to the world of home consoles but now portable gaming and quite flawlessly at that.
Summary: Dead or Alive Dimensions is an enjoyable game in a series that is often scoffed at and ridiculed for its buxom beauties. Even though it’s nothing more than a tweaked version of Dead or Alive 4 with a few extra characters, it’s still highly enjoyable despite it being heavy stripped down. Unfortunately for fighting enthusiasts, there isn’t much here to warrant picking up this game.
Excerpt: Kasumi’s goal was simple: kill Raidou. It didn’t matter how or when, just as long as he was finally stopped. He’d gotten away with too much. He’d turned away from the Mugen Tenshin Ninja Clan, seeking power and glory. He’d left the village in shambles, leaving its leader – his own nephew – with an injured spine and a possibly fatal coma. He’d also stolen the Sky Torn Blast, the clan’s most powerful secret technique.
Conclusion: Dimensions is a consummate example of the handheld fighting game. It’s packed with content (the highlight of which is a Chronicle mode which recaps stories from past DOA games), and brings back fond memories spent playing the Dead Or Alive games across previous generations. It’s also an effective restatement of the series in the minds of gamers.
Excerpt: Anyone who knows me knows that I am a huge fan of the Dead or Alive series. Also, if you know me, I had serious doubts about its future once Itagaki left Team Ninja. After spending some quality time...
Pros: + Street Pass implementation, + Slick visuals, + Great online modes, + Tight controls
Cons: Frame drops in 3D mode, Missing out on some DLC