Summary: This is a strat game. It has a story line but it's mostly fighting. The story line is a short conversations followed by another battle. However, the patter is hilarious. The only NPC's are soon incorporated into a battle or becomes one of your fighters. The battle system is good, solid strat. You gather heroes as the game goes on and fight against more guys than you have. Opponents are not wimps, but with planning it is possible to win. Controls are easy to master.
Summary: I'm 43 and often buy game for myself or my children. I'm a fan of turn-based games, so I picked this up. The game is based on turn-based tactical combat. There's a good story line that plays out as you move through the game. The game has many user friendly features: - All heroes in your group level at the same time regardless if you're using them in a fight. - There's no penalty for losing a fight or running from one.
Summary: I picked this game up for $15, and I have to say...it was not worth the money. Dawn of Heroes is a strategy rpg-a bit similar to Advance wars and Fire Emblem. But while those two are good games, this one is not. First off, the story is painful. You start off in a land that has lost its heroes, and so some new heroes must be found-simple enough, but here is where it gets bad-almost as soon as you start the game a magic talking belt tells the first characters you control...
Summary: I find this game a bit repetitive and I believe requires some leveling up but characters have their own unique abilities and treasure/items are random which is nice. PROS Unique characters and abilities Strategy Turn Based RPG Random Item Drop Party formation before each fight NEGATIVES 3D characters (I prefer 2D art..but that is a matter of taste) Can't turn off animation (my biggest negative..
Summary: Dawn of heroes is a turn based strategy game similar in style to final fantasy advanced tactics. You start out with two heroes who are on a quest to free 5 barons (leaders of zones in the land) from various curses. In each zone there's multiple quests to complete, occasional towns to stock up at, and certain areas where you must find a key to advance. After completing most of the quests in a zone, you fight a baron (read: boss).