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7.9 out of 10


Great Deal: $4.99

Reviews and Problems with DaGeDar

Showing 1-4 of 4
Overall 9
Gameplay 7
Graphics 8
Sound 9
Replay value 9


Family Friendly Gaming
2 February 2013
  • Excerpt: DaGeDar is one of the coolest new children toy lines to come out. The characters are all balls with some kind of image painted on them. Think of this as the next developmental stage of the old marbles. Kids roll them around, and have Hot Wheel like tracks as well. The loops in those tracks are what remind me of Hot Wheels the most.
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Impossibly difficult racing game based on toy line.

Common Sense Media
6 August 2012
  • Summary: Parents need to know that DaGeDar is a racing game based on a series of new toys. The game has a variety of alien creatures who race one another in the form of speedy balls. The game, while obviously aimed at younger kids, has an incredibly high difficulty that makes defeating the computer-controlled opponents a frustratingly hard feat. There is no tutorial to help you learn the controls, the rules, or anything else.
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Review: DaGeDar (Nintendo DS)

Diehard GameFAN
3 August 2012
  • Summary: DaGeDar is better than your typical licensed game in that it fits the license, and it isn’t broken in any way. However, the game is still thoroughly uninteresting in every aspect. For racing fans or toy fans, it might be worth a look because of the budget price. For anyone else, you can safely avoid this game and never worry that you were missing anything. Here’s hoping the next toy game I play brings something worthwhile to the table.
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Overall 3
Value for money 2
Gameplay 3
Graphics 5
Sound 4
Addiction 2

Marble Racer Cuts Corners

1 February 2012
  • Excerpt: The cover of this game confused me to no end. I sat for the better part of ten minutes just trying to figure out what it was. After a little research I learned that it's a game based off of a children's show. Since I never heard of the show, I didn't have any idea what the game was about. So I flipped open my 3DS (which plays DS games) and expected to have fun. Sadly, I was wrong in every sense of the word.
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