Excerpt: I have always had a soft spot for quirky little developers like Agetec. Some friends told me that Cookie & Cream on the PS2 was a game they enjoyed, so I decided to review the much newer Nintendo DS version of the game. Both screens of the DS are utilized quite well as the top screen is for one character and the bottom screen is for another. I found myself swapping from the touch screen to the controls based on puzzles.
Excerpt: Cookie & Cream for the Nintendo DS is a sickeningly cute, somewhat challenging 3D adventure that originally appeared on the PlayStation 2 many, many years back, but has been reworked significantly in this version to make it handheld friendly. The game employs both of the system's screens to simultaneously enlist players in a traditional platform jumper (on the top screen) and a series of stylus-based minigames (on the bottom screen).
Pros: Meshes 3D action with 2D minigames in a refreshing way, Lush environments and cute characters are very charming, Two people can play through the story cooperatively, Plenty of fun minigames to play alone or against friends
Cons: Level layouts are bland and recycle the same obstacles, Solving a minigame while moving Cream can be overwhelming
Summary: When the moon is no longer lighting the night sky, two rabbits — Cookie & Cream — are put in charge of discovering where the nighttime orb has gone to. Their investigation leads them to a mysterious trap-filled island. They'll have to work together if they hope to rescue the errant lunar object in time for the Moon Festival.
Excerpt: Après un passage presque inaperçu sur PS2, le couple de lapin Cookie et Cream débarque sur la DS dans un jeu d'action assez original. Mélangeant plates-formes et mini-jeux, Cookie & Cream offre au joueur un concept innovant faisant une excellente utilisation du double écran de la dernière console portable de Nintendo.