Summary: This was one of the most frustrating RPGs I've played while simultaneously being one of my most beloved. Everything they say about it is true. It's quirky and offbeat. Old fashioned in its scope yet modern in its pop culture references.
Summary: This is one of the easier Atlus games, so I was able to make it through several stages before getting stumped. Pros: --- Most of the in game functions can be done via touch screen. --- The main character can change outfits in order to use different abilities.
Summary: This game was very interesting it played like a computer game, has a great story line with plenty of wacky, kookiness from the professor, and has descent graphics too. The view is from above and the attack system unique but easily handled.
Summary: It took awhile but finally completed the game. Although Contact doesnt really require you to spend 40 to 50 hours to complete it. You can probably should do more than just run through the game. Otherwise you are liable to miss out on some cool sidequests and other items that you would miss.
Summary: Contact is a greatly hyped game by Atlus Inc. You (the player) have made contact with an enigmatic professor who is being chased by an unknown group. The ship is damaged, and while on the ground abducts a teenager named Terry.
Summary: I rented Contact from GameFly, and played it for a few days before deciding that I am going to purchase it in the not-too-distant future. Unfortunately, GameFly does not rent games along with instruction manuals, so I had to learn everything in game by trial and error.