Summary: This was one of the most frustrating RPGs I've played while simultaneously being one of my most beloved. Everything they say about it is true. It's quirky and offbeat. Old fashioned in its scope yet modern in its pop culture references.
Summary: This is one of the easier Atlus games, so I was able to make it through several stages before getting stumped. Pros: --- Most of the in game functions can be done via touch screen. --- The main character can change outfits in order to use different abilities.
Summary: This game was very interesting it played like a computer game, has a great story line with plenty of wacky, kookiness from the professor, and has descent graphics too. The view is from above and the attack system unique but easily handled.
Summary: It took awhile but finally completed the game. Although Contact doesnt really require you to spend 40 to 50 hours to complete it. You can probably should do more than just run through the game. Otherwise you are liable to miss out on some cool sidequests and other items that you would miss.
Excerpt: From the good folks of <a href="http://www.1up.com/do/feature?pager.offset=0&cId=3154460">Grasshopper Manufacturer Inc.</a> (those responsible for the mind trip that is Killer 7) comes the unique DS title Contact, presented by Atlus.
Excerpt: At heart, Contact is just a simple action RPG but under it all is a <i>very cleaver</i> action RPG! The plot (as is old news by now) concerns a scientist enlisting the help of a young hero he meets upon crash landing when his ship is shot down.
Summary: Contact is a greatly hyped game by Atlus Inc. You (the player) have made contact with an enigmatic professor who is being chased by an unknown group. The ship is damaged, and while on the ground abducts a teenager named Terry.