Summary: A man known as Professor has crash landed on an island and he needs help to fix his space ship so he can return to his home planet. That is where you and Terry come in. Terry, the young boy whom the Professor recruits, is not exactly experienced in saving the world - that is where you come in.
Summary: The game is fun and has many fun concepts and some variety to it, but I have played better games. There is a real lack of direction, and after about 4 hours of play, my interest has somewhat waned.
Summary: Contact is an interesting DS game. Interesting, interesting... I don't read many gaming magazines, because unless I found an online offer for a free year's subscription, I dont think I would ever pay for one.
Summary: This game is great for the RPG gamer who enjoys all aspects of life. Reminds me a lot of a mix between earth bound and animal crossing. The only thing I hate is that it is very hard to do multi player (which is required to fully complete the game.
Summary: Contact for the DS is a weird little RPG that had some hype surrounding it, but disregard anything good you might have heard. Looking like a bastard offspring of Earthbound for the Super Nintendo, Contact offers some nice dungeon type areas, quirky characters, and nice side quests, but the rest of...
Excerpt: The premise of this game is that you play as well... yourself. You are the inbetween man who helps the professor and a young lad carry Terry co-ordinate to gather cells, take down enimes and save the world.
Conclusion: this is an average game. Its not fantastic, its not terrible. Maybe it would be more suited to kids, who get excited about things like space dogs! dont get me wrong, i do play it, but its not addictive like many other DS games. also not that great for a ten minute quickplay.