Summary: I'm a huge RPG player for what it's worth. I was expecting something a bit different with this title. It has many great reviews and often gets compared to one of my favorite SNES games "Earthbound", so I gave it a shot since it was like 10 bucks on amazon as it's been out a few years now. For one thing, the story is pretty boring. Aside from the occasionally witty dialog and constant references to old classic video games, there isn't much else in the way of a "story".
Summary: Let me say right now that if you're on the fence about buying Contact, this game has level grinding on par with an MMORPG. If you don't have that much patience, this game is not for you. If you can tolerate grinding, then continue reading. Contact is a unique game made in joint by Marvelous Entertainment, a group best known for the Harvest Moon series, and Grasshopper Manufacturer, perhaps best known for Killer 7.
Summary: This was one of the most frustrating RPGs I've played while simultaneously being one of my most beloved. Everything they say about it is true. It's quirky and offbeat. Old fashioned in its scope yet modern in its pop culture references. I almost quit the game a third of the way through because the fighting system was just too annoying, somehow managing to be slower than real-time fighting AND turn based fighting. But I stuck it through and was so glad I did.
Summary: A man known as Professor has crash landed on an island and he needs help to fix his space ship so he can return to his home planet. That is where you and Terry come in. Terry, the young boy whom the Professor recruits, is not exactly experienced in saving the world - that is where you come in. As an experienced gamer surely you've saved the world a couple dozen times or so.
Summary: This is one of the easier Atlus games, so I was able to make it through several stages before getting stumped. Pros: --- Most of the in game functions can be done via touch screen. --- The main character can change outfits in order to use different abilities. --- There are a variety of weapons in the game. --- The game is difficult enough to be challenging, but not so much so that it isn't fun.