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Contact.441257
6.2 out of 10

Contact

Contact Contact is a game developed by Atlus and published Read more

Great Deal: $13.88

Reviews and Problems with Contact

Showing 1-10 of 16
Overall 6
6.0

Contact

GamesRadar
24 June 2012
  • Pros: Fishing and cooking, References to classic games, Hilariously absurd characters
  • Cons: Excessive grinding to boost stats, Tiresome backtracking, Finishing the game in 14 hours
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Overall 6
6.0

Contact DS Review

Console Obsession
30 May 2010
  • Excerpt: I’ve been playing Contact since I arrived in Spain about 5 months ago, but only clocked in a total of 20hrs playtime. There is a simple answer for that, it’s completely psychotic, swinging alarmingly from dangerously addictive to stupefying and boring. Not that it’s a bad game, because it’s not, it’s just that it has so many things wrong with it that finding the good bits becomes a real challenge in itself.
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Overall 6
6.2

Contact

Strategy Informer
25 August 2007
  • Conclusion: Our thoughts? Nice idea, executed well in spots but not in others. Contact packs flair and innovation, unique quirks and it’s interesting. Downsides though, even it out; sometimes repetitive, strange and a bit hit-and-miss. The meat of the game is often dull but the quirks are a lot of fun. A definite try before you buy.
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Overall 5
5.0

Expert Review

GamesAreFun
10 May 2007
  • Excerpt: plays host to a wholly uninteresting, slow-moving, and surprisingly short story. You control Terry, a schoolboy who is skipping school one day when a spaceship happens to be in the wrong place at the wrong time and he bears witness to it crashing to Earth. Out comes the Professor, a kindly old man who bids Terry to get in his ship as soon as possible, as he is being pursued by a band of galactic terrorists called the CosmoNOTs.
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Overall 5
5.0

Expert Review

GamesAreFun
10 May 2007
  • Excerpt: plays host to a wholly uninteresting, slow-moving, and surprisingly short story. You control Terry, a schoolboy who is skipping school one day when a spaceship happens to be in the wrong place at the wrong time and he bears witness to it crashing to Earth. Out comes the Professor, a kindly old man who bids Terry to get in his ship as soon as possible, as he is being pursued by a band of galactic terrorists called the CosmoNOTs.
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Overall 6
6.0

Contact

Thunderbolt Games
28 December 2006
  • Excerpt: The Professor is having a rough day. Just after getting his trans-dimensional communications machine to work and contacting you, his ship gets attacked by some roving band of intergalactic thugs. As his spaceship dodges a volley of laser beams, one of the ship’s fuel cells tumbles out at falls toward a nearby planet. The little bundle of energy happens to fall in front of Terry, an average teenager/silent protagonist extraordinaire.
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Overall 5
5.0
Gameplay 4
4.4
Graphics 7
6.7
Sound 4
4.4
Storyline 6
5.6
Replay value 4
4.4

Contact

RPG LAND
12 November 2006
  • Excerpt: There are many role-playing games on the market that attempt to evoke certain nostalgic feelings from gamers. There are also many RPGs that attempt to rework proven formulas in entirely new ways.
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Overall 5
5.0

Contact

Sofa Cinema
14 May 2007
Overall 5
5.0

Contact

Sofa Cinema
14 May 2007
Overall 6
6.2
Gameplay 5
5.0
Graphics 7
7.0
Sound 7
6.5
Lastability 6
5.5

Contact

JeuxVideo.fr
30 September 2007
  • Excerpt: Pourtant d'origine nippone, Contact se soustrait aux aspects récurrents du A-RPG à la japonaise. Pas d'imagerie chevaleresque, par exemple, et encore moins de grande épopée homérique. Le gameplay aussi est singulier. Les combats sont en semi temps réel. Pas de groupe d'aventuriers mais un enfant rêveur et muet. Le joueur est considéré comme une sorte de troisième homme, un relais entre le jeune héros et un excentrique professeur qui le guide.
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